Description
Class for translational spring-damper-actuator (TSDA) with the force optionally specified through a functor object.
By default, models a linear TSDA. Optionally, a ChLinkTSDA can have internal dynamics, described by a system of ODEs. The internal states are integrated simultaneous with the containing system and they can be accessed and used in the force calculation. ChLinkTSDA provides optional support for computing Jacobians of the generalized forces.
#include <ChLinkTSDA.h>
Classes | |
class | ForceFunctor |
Class to be used as a callback interface for calculating the general spring-damper force. More... | |
class | ODE |
Class to be used as a callback interface for specifying the ODE, y' = f(t,y); y(0) = y0. More... | |
Public Member Functions | |
ChLinkTSDA (const ChLinkTSDA &other) | |
virtual ChLinkTSDA * | Clone () const override |
"Virtual" copy constructor (covariant return type). | |
void | SetRestLength (double len) |
Set spring rest (free) length. More... | |
void | SetSpringCoefficient (double k) |
Set spring coefficient (default: 0). More... | |
void | SetDampingCoefficient (double r) |
Set damping coefficient (default: 0). More... | |
void | SetActuatorForce (double f) |
Set constant actuation force (default: 0). More... | |
void | IsStiff (bool val) |
Declare the forces generated by this spring as stiff (default: false). More... | |
const ChVectorDynamic & | GetStates () const |
Get current states. | |
double | GetRestLength () const |
Get the spring rest (free) length. | |
double | GetLength () const |
Get current length. | |
double | GetDeformation () const |
Get current deformation. | |
double | GetVelocity () const |
Get current length rate of change. | |
double | GetForce () const |
Get current force (in the direction of the force element). | |
const ChVector3d & | GetPoint1Rel () const |
Get the endpoint location on 1st body (expressed in body 1 coordinate system) | |
const ChVector3d & | GetPoint1Abs () const |
Get the endpoint location on 1st body (expressed in absolute coordinate system) | |
const ChVector3d & | GetPoint2Rel () const |
Get the endpoint location on 2nd body (expressed in body 2 coordinate system) | |
const ChVector3d & | GetPoint2Abs () const |
Get the endpoint location on 1st body (expressed in absolute coordinate system) | |
virtual ChFrame | GetFrame1Rel () const override |
Get the link frame 1, relative to body 1. | |
virtual ChFrame | GetFrame2Rel () const override |
Get the link frame 2, relative to body 2. | |
double | GetSpringCoefficient () const |
Get the value of the spring coefficient. More... | |
double | GetDampingCoefficient () const |
Get the value of the damping coefficient. More... | |
double | GetActuatorForce () const |
Get the constant acutation force. More... | |
void | RegisterForceFunctor (std::shared_ptr< ForceFunctor > functor) |
Specify the functor object for calculating the force. | |
std::shared_ptr< ForceFunctor > | GetForceFunctor () const |
Return the functor object for calculating the force (may be empty). | |
void | RegisterODE (ODE *functor) |
Specify the functor object for calculating the ODE right-hand side. | |
void | Initialize (std::shared_ptr< ChBody > body1, std::shared_ptr< ChBody > body2, bool local, const ChVector3d &loc1, const ChVector3d &loc2) |
Initialize the spring, specifying the two bodies to be connected, the location of the two anchor points of each body (each expressed in body or absolute coordinates). More... | |
virtual void | ArchiveOut (ChArchiveOut &archive_out) override |
Method to allow serialization of transient data to archives. | |
virtual void | ArchiveIn (ChArchiveIn &archive_in) override |
Method to allow deserialization of transient data from archives. | |
Public Member Functions inherited from chrono::ChLink | |
ChLink (const ChLink &other) | |
virtual unsigned int | GetNumAffectedCoords () override |
Get the number of scalar variables affected by constraints in this link. | |
ChBodyFrame * | GetBody1 () const |
Get the constrained body 1. | |
ChBodyFrame * | GetBody2 () const |
Get the constrained body 2. | |
virtual ChFramed | GetFrame1Abs () const override |
Get the link frame 1, on body 1, expressed in the absolute frame. | |
virtual ChFramed | GetFrame2Abs () const override |
Get the link frame 2, on body 2, expressed in the absolute frame. | |
virtual ChWrenchd | GetReaction1 () const override |
Get the reaction force and torque on the 1st body, expressed in the link frame 1. | |
virtual ChWrenchd | GetReaction2 () const override |
Get the reaction force and torque on the 2nd body object, expressed in the link frame 2. | |
virtual void | UpdateTime (double mytime) |
Given new time, current body state, update time-dependent quantities in link state, for example motion laws, moving markers, etc. More... | |
virtual void | Update (bool update_assets=true) override |
As above, but with current time. | |
virtual void | UpdatedExternalTime (double prevtime, double time) |
Called from a external package (i.e. a plugin, a CAD app.) to report that time has changed. | |
Public Member Functions inherited from chrono::ChLinkBase | |
ChLinkBase (const ChLinkBase &other) | |
bool | IsValid () |
Tells if the link data is currently valid. More... | |
void | SetValid (bool mon) |
Set the status of link validity. | |
bool | IsDisabled () |
Tells if all constraints of this link are currently turned on or off by the user. | |
virtual void | SetDisabled (bool mdis) |
User can use this to enable/disable all the constraint of the link as desired. | |
bool | IsBroken () |
Tells if the link is broken, for excess of pulling/pushing. | |
virtual void | SetBroken (bool mon) |
Set the 'broken' status vof this link. | |
virtual bool | IsActive () const override |
Return true if the link is currently active and thereofre included into the system solver. More... | |
virtual ChVectorDynamic | GetConstraintViolation () const |
Get the current constraint violations. | |
virtual bool | IsRequiringWaking () |
Tells if this link requires that the connected ChBody objects must be waken if they are sleeping. More... | |
virtual ChFrame | GetVisualModelFrame (unsigned int nclone=0) const override |
Get the reference frame (expressed in and relative to the absolute frame) of the visual model. More... | |
Public Member Functions inherited from chrono::ChPhysicsItem | |
ChPhysicsItem (const ChPhysicsItem &other) | |
ChSystem * | GetSystem () const |
Get the pointer to the parent ChSystem(). | |
virtual void | SetSystem (ChSystem *m_system) |
Set the pointer to the parent ChSystem(). More... | |
void | AddVisualModel (std::shared_ptr< ChVisualModel > model) |
Add an (optional) visualization model. More... | |
std::shared_ptr< ChVisualModel > | GetVisualModel () const |
Access the visualization model (if any). More... | |
void | AddVisualShape (std::shared_ptr< ChVisualShape > shape, const ChFrame<> &frame=ChFrame<>()) |
Add the specified visual shape to the visualization model. More... | |
std::shared_ptr< ChVisualShape > | GetVisualShape (unsigned int i) const |
Access the specified visualization shape in the visualization model (if any). More... | |
void | AddVisualShapeFEA (std::shared_ptr< ChVisualShapeFEA > shapeFEA) |
Add the specified FEA visualization object to the visualization model. More... | |
std::shared_ptr< ChVisualShapeFEA > | GetVisualShapeFEA (unsigned int i) const |
Access the specified FEA visualization object in the visualization model (if any). More... | |
virtual unsigned int | GetNumVisualModelClones () const |
Return the number of clones of the visual model associated with this physics item. More... | |
void | AddCamera (std::shared_ptr< ChCamera > camera) |
Attach a ChCamera to this physical item. More... | |
std::vector< std::shared_ptr< ChCamera > > | GetCameras () const |
Get the set of cameras attached to this physics item. | |
virtual bool | IsCollisionEnabled () const |
Tell if the object is subject to collision. More... | |
virtual void | AddCollisionModelsToSystem (ChCollisionSystem *coll_sys) const |
Add to the provided collision system any collision models managed by this physics item. More... | |
virtual void | RemoveCollisionModelsFromSystem (ChCollisionSystem *coll_sys) const |
Remove from the provided collision system any collision models managed by this physics item. More... | |
virtual void | SyncCollisionModels () |
Synchronize the position and bounding box of any collsion models managed by this physics item. | |
virtual ChAABB | GetTotalAABB () const |
Get the axis-aligned bounding box (AABB) of this object. More... | |
virtual ChVector3d | GetCenter () const |
Get a symbolic 'center' of the object. More... | |
virtual void | Setup () |
Perform setup operations. More... | |
void | UpdateVisualModel () |
Utility function to update only the associated visual assets (if any). | |
virtual void | ForceToRest () |
Set zero speed (and zero accelerations) in state, without changing the position. More... | |
virtual unsigned int | GetNumCoordsVelLevel () |
Get the number of coordinates at the velocity level. More... | |
virtual unsigned int | GetNumConstraints () |
Get the number of scalar constraints. | |
virtual unsigned int | GetNumConstraintsBilateral () |
Get the number of bilateral scalar constraints. | |
virtual unsigned int | GetNumConstraintsUnilateral () |
Get the number of unilateral scalar constraints. | |
unsigned int | GetOffset_x () |
Get offset in the state vector (position part) | |
unsigned int | GetOffset_w () |
Get offset in the state vector (speed part) | |
unsigned int | GetOffset_L () |
Get offset in the lagrangian multipliers. | |
void | SetOffset_x (const unsigned int moff) |
Set offset in the state vector (position part) Note: only the ChSystem::Setup function should use this. | |
void | SetOffset_w (const unsigned int moff) |
Set offset in the state vector (speed part) Note: only the ChSystem::Setup function should use this. | |
void | SetOffset_L (const unsigned int moff) |
Set offset in the lagrangian multipliers Note: only the ChSystem::Setup function should use this. | |
virtual void | IntStateGatherReactions (const unsigned int off_L, ChVectorDynamic<> &L) |
From item's reaction forces to global reaction vector. More... | |
virtual void | IntStateScatterReactions (const unsigned int off_L, const ChVectorDynamic<> &L) |
From global reaction vector to item's reaction forces. More... | |
virtual void | IntStateIncrement (const unsigned int off_x, ChState &x_new, const ChState &x, const unsigned int off_v, const ChStateDelta &Dv) |
Computes x_new = x + Dt , using vectors at specified offsets. More... | |
virtual void | IntStateGetIncrement (const unsigned int off_x, const ChState &x_new, const ChState &x, const unsigned int off_v, ChStateDelta &Dv) |
Computes Dt = x_new - x, using vectors at specified offsets. More... | |
virtual void | IntLoadResidual_CqL (const unsigned int off_L, ChVectorDynamic<> &R, const ChVectorDynamic<> &L, const double c) |
Takes the term Cq'*L, scale and adds to R at given offset: R += c*Cq'*L. More... | |
virtual void | IntLoadConstraint_C (const unsigned int off, ChVectorDynamic<> &Qc, const double c, bool do_clamp, double recovery_clamp) |
Takes the term C, scale and adds to Qc at given offset: Qc += c*C. More... | |
virtual void | IntLoadConstraint_Ct (const unsigned int off, ChVectorDynamic<> &Qc, const double c) |
Takes the term Ct, scale and adds to Qc at given offset: Qc += c*Ct. More... | |
virtual void | InjectConstraints (ChSystemDescriptor &descriptor) |
Register with the given system descriptor any ChConstraint objects associated with this item. | |
virtual void | LoadConstraintJacobians () |
Compute and load current Jacobians in encapsulated ChConstraint objects. | |
virtual void | ConstraintsBiReset () |
Sets to zero the known term (b_i) of encapsulated ChConstraints. | |
virtual void | ConstraintsBiLoad_C (double factor=1, double recovery_clamp=0.1, bool do_clamp=false) |
Adds the current C (constraint violation) to the known term (b_i) of encapsulated ChConstraints. | |
virtual void | ConstraintsBiLoad_Ct (double factor=1) |
Adds the current Ct (partial t-derivative, as in C_dt=0-> [Cq]*q_dt=-Ct) to the known term (b_i) of encapsulated ChConstraints. | |
virtual void | ConstraintsBiLoad_Qc (double factor=1) |
Adds the current Qc (the vector of C_dtdt=0 -> [Cq]*q_dtdt=Qc ) to the known term (b_i) of encapsulated ChConstraints. | |
virtual void | ConstraintsFetch_react (double factor=1) |
Fetches the reactions from the lagrangian multiplier (l_i) of encapsulated ChConstraints. More... | |
Public Member Functions inherited from chrono::ChObj | |
ChObj (const ChObj &other) | |
int | GetIdentifier () const |
Get the unique integer identifier of this object. More... | |
void | SetTag (int tag) |
Set an object integer tag (default: -1). More... | |
int | GetTag () const |
Get the tag of this object. | |
void | SetName (const std::string &myname) |
Set the name of this object. | |
const std::string & | GetName () const |
Get the name of this object. | |
double | GetChTime () const |
Gets the simulation time of this object. | |
void | SetChTime (double m_time) |
Sets the simulation time of this object. | |
virtual std::string & | ArchiveContainerName () |
Friends | |
class | ChSystemMulticore |
Additional Inherited Members | |
Protected Member Functions inherited from chrono::ChObj | |
int | GenerateUniqueIdentifier () |
Protected Attributes inherited from chrono::ChLink | |
ChBodyFrame * | m_body1 |
first connected body | |
ChBodyFrame * | m_body2 |
second connected body | |
ChVector3d | react_force |
xyz reactions, expressed in local coordinate system of link; | |
ChVector3d | react_torque |
torque reactions, expressed in local coordinate system of link; | |
Protected Attributes inherited from chrono::ChLinkBase | |
bool | disabled |
all constraints of link disabled because of user needs | |
bool | valid |
link data is valid | |
bool | broken |
link is broken because of excessive pulling/pushing. | |
Protected Attributes inherited from chrono::ChPhysicsItem | |
ChSystem * | system |
parent system | |
std::shared_ptr< ChVisualModelInstance > | vis_model_instance |
instantiated visualization model | |
std::vector< std::shared_ptr< ChCamera > > | cameras |
set of cameras | |
unsigned int | offset_x |
offset in vector of state (position part) | |
unsigned int | offset_w |
offset in vector of state (speed part) | |
unsigned int | offset_L |
offset in vector of lagrangian multipliers | |
Protected Attributes inherited from chrono::ChObj | |
double | ChTime |
object simulation time | |
std::string | m_name |
object name | |
int | m_identifier |
object unique identifier | |
int | m_tag |
user-supplied tag | |
Member Function Documentation
◆ GetActuatorForce()
|
inline |
Get the constant acutation force.
Meaningful only if no force functor is provided.
◆ GetDampingCoefficient()
|
inline |
Get the value of the damping coefficient.
Meaningful only if no force functor is provided.
◆ GetSpringCoefficient()
|
inline |
Get the value of the spring coefficient.
Meaningful only if no force functor is provided.
◆ Initialize()
void chrono::ChLinkTSDA::Initialize | ( | std::shared_ptr< ChBody > | body1, |
std::shared_ptr< ChBody > | body2, | ||
bool | local, | ||
const ChVector3d & | loc1, | ||
const ChVector3d & | loc2 | ||
) |
Initialize the spring, specifying the two bodies to be connected, the location of the two anchor points of each body (each expressed in body or absolute coordinates).
Unless SetRestLength() is explicitly called, the TSDA rest length is calculated from the initial configuration.
- Parameters
-
body1 first body to link body2 second body to link local if true, point locations are relative to bodies loc1 point on 1st body (rel. or abs., see flag above) loc2 point on 2nd body (rel. or abs., see flag above)
◆ IsStiff()
|
inline |
Declare the forces generated by this spring as stiff (default: false).
If stiff, Jacobian information will be generated.
◆ SetActuatorForce()
|
inline |
Set constant actuation force (default: 0).
Used only if no force functor is provided.
◆ SetDampingCoefficient()
|
inline |
Set damping coefficient (default: 0).
Used only if no force functor is provided.
◆ SetRestLength()
void chrono::ChLinkTSDA::SetRestLength | ( | double | len | ) |
Set spring rest (free) length.
By default, this is calculated from the initial configuration.
◆ SetSpringCoefficient()
|
inline |
Set spring coefficient (default: 0).
Used only if no force functor is provided.
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono/physics/ChLinkTSDA.h
- /builds/uwsbel/chrono/src/chrono/physics/ChLinkTSDA.cpp