Description
Contact element of triangular type - version for triangles where the nodes are of ChNodeFEAxyzrot type.
Used to 'tessellate' a generic surface like the outer of tetrahedral meshes.
#include <ChContactSurfaceMesh.h>
Public Member Functions | |
ChContactTriangleXYZRot (const std::array< std::shared_ptr< ChNodeFEAxyzrot >, 3 > &nodes, ChContactSurface *container=nullptr) | |
void | SetNodes (const std::array< std::shared_ptr< ChNodeFEAxyzrot >, 3 > &nodes) |
Set the FEA nodes for which this is a proxy. | |
void | SetContactSurface (ChContactSurface *container) |
Set the contact surface container. | |
void | SetNodeOwnership (const ChVector3b &owns_node) |
Set node ownership. | |
void | SetEdgeOwnership (const ChVector3b &owns_edge) |
Set edge ownership. | |
std::shared_ptr< ChNodeFEAxyzrot > | GetNode (int i) const |
Acccess the specified FEA node for which this is a proxy. | |
ChContactSurface * | GetContactSurface () const |
Get the contact surface container. | |
bool | OwnsNode (int i) const |
Returns true if the specified node is owned by this triangle. | |
bool | OwnsEdge (int i) const |
Returns true if the specified edge is owned by this triangle. | |
virtual ChContactable::eChContactableType | GetContactableType () const override |
This must return the proper eChContactableType enum, for allowing a faster collision dispatcher in ChContactContainer classes (this enum will be used instead of slow dynamic_cast<> to infer the type of ChContactable, if possible) | |
virtual ChVariables * | GetVariables1 () override |
Access variables for node 1. | |
virtual ChVariables * | GetVariables2 () override |
Access variables for node 2. | |
virtual ChVariables * | GetVariables3 () override |
Access variables for node 3. | |
virtual bool | IsContactActive () override |
Tell if the object must be considered in collision detection. | |
virtual int | GetContactableNumCoordsPosLevel () override |
Get the number of DOFs affected by this object (position part). | |
virtual int | GetContactableNumCoordsVelLevel () override |
Get the number of DOFs affected by this object (speed part). | |
virtual void | ContactableGetStateBlockPosLevel (ChState &x) override |
Get all the DOFs packed in a single vector (position part). | |
virtual void | ContactableGetStateBlockVelLevel (ChStateDelta &w) override |
Get all the DOFs packed in a single vector (speed part). | |
virtual void | ContactableIncrementState (const ChState &x, const ChStateDelta &dw, ChState &x_new) override |
Increment the provided state of this object by the given state-delta increment. More... | |
virtual ChVector3d | GetContactPoint (const ChVector3d &loc_point, const ChState &state_x) override |
Express the local point in absolute frame, for the given state position. | |
virtual ChVector3d | GetContactPointSpeed (const ChVector3d &loc_point, const ChState &state_x, const ChStateDelta &state_w) override |
Get the absolute speed of a local point attached to the contactable. More... | |
virtual ChVector3d | GetContactPointSpeed (const ChVector3d &abs_point) override |
Get the absolute speed of point abs_point if attached to the surface. More... | |
virtual ChFrame | GetCollisionModelFrame () override |
Return the frame of the associated collision model relative to the contactable object. | |
virtual void | ContactForceLoadResidual_F (const ChVector3d &F, const ChVector3d &T, const ChVector3d &abs_point, ChVectorDynamic<> &R) override |
Apply the force & torque, expressed in absolute reference, applied in pos, to the coordinates of the variables. More... | |
virtual void | ContactComputeQ (const ChVector3d &F, const ChVector3d &T, const ChVector3d &point, const ChState &state_x, ChVectorDynamic<> &Q, int offset) override |
Compute a contiguous vector of generalized forces Q from a given force & torque at the given point. More... | |
virtual void | ComputeJacobianForContactPart (const ChVector3d &abs_point, ChMatrix33<> &contact_plane, type_constraint_tuple &jacobian_tuple_N, type_constraint_tuple &jacobian_tuple_U, type_constraint_tuple &jacobian_tuple_V, bool second) override |
Compute the jacobian(s) part(s) for this contactable item. More... | |
virtual double | GetContactableMass () override |
Return mass of contactable object. | |
virtual ChPhysicsItem * | GetPhysicsItem () override |
This is only for backward compatibility. | |
virtual unsigned int | GetLoadableNumCoordsPosLevel () override |
Gets the number of DOFs affected by this element (position part). | |
virtual unsigned int | GetLoadableNumCoordsVelLevel () override |
Gets the number of DOFs affected by this element (velocity part). | |
virtual void | LoadableGetStateBlockPosLevel (int block_offset, ChState &mD) override |
Gets all the DOFs packed in a single vector (position part). | |
virtual void | LoadableGetStateBlockVelLevel (int block_offset, ChStateDelta &mD) override |
Gets all the DOFs packed in a single vector (velocity part). | |
virtual void | LoadableStateIncrement (const unsigned int off_x, ChState &x_new, const ChState &x, const unsigned int off_v, const ChStateDelta &Dv) override |
Increment all DOFs using a delta. | |
virtual unsigned int | GetNumFieldCoords () override |
Number of coordinates in the interpolated field, ex=3 for a tetrahedron finite element or a cable, = 1 for a thermal problem, etc. | |
virtual unsigned int | GetNumSubBlocks () override |
Get the number of DOFs sub-blocks. | |
virtual unsigned int | GetSubBlockOffset (unsigned int nblock) override |
Get the offset of the specified sub-block of DOFs in global vector. | |
virtual unsigned int | GetSubBlockSize (unsigned int nblock) override |
Get the size of the specified sub-block of DOFs in global vector. | |
virtual bool | IsSubBlockActive (unsigned int nblock) const override |
Check if the specified sub-block of DOFs is active. | |
virtual void | LoadableGetVariables (std::vector< ChVariables * > &mvars) override |
Get the pointers to the contained ChVariables, appending to the mvars vector. | |
virtual void | ComputeNF (const double U, const double V, ChVectorDynamic<> &Qi, double &detJ, const ChVectorDynamic<> &F, ChVectorDynamic<> *state_x, ChVectorDynamic<> *state_w) override |
Evaluate N'*F , where N is some type of shape function evaluated at U,V coordinates of the surface, each ranging in 0..+1 (as IsTriangleIntegrationNeeded() is true) F is a load, N'*F is the resulting generalized load Returns also det[J] with J=[dx/du,..], that might be useful in gauss quadrature. More... | |
virtual ChVector3d | ComputeNormal (const double U, const double V) override |
Gets the normal to the surface at the parametric coordinate U,V. More... | |
virtual bool | IsTriangleIntegrationNeeded () override |
If true, use quadrature over u,v in [0..1] range as triangle volumetric coords. | |
void | ComputeUVfromP (const ChVector3d &P, double &u, double &v) |
Compute u,v of contact point respect to triangle. More... | |
Member Function Documentation
◆ ComputeJacobianForContactPart()
|
overridevirtual |
Compute the jacobian(s) part(s) for this contactable item.
For example, if the contactable is a ChBody, this should update the corresponding 1x6 jacobian.
◆ ComputeNF()
|
overridevirtual |
Evaluate N'*F , where N is some type of shape function evaluated at U,V coordinates of the surface, each ranging in 0..+1 (as IsTriangleIntegrationNeeded() is true) F is a load, N'*F is the resulting generalized load Returns also det[J] with J=[dx/du,..], that might be useful in gauss quadrature.
- Parameters
-
U parametric coordinate in surface V parametric coordinate in surface Qi Return result of Q = N'*F here detJ Return det[J] here F Input F vector, size is =n. field coords. state_x if != 0, update state (pos. part) to this, then evaluate Q state_w if != 0, update state (speed part) to this, then evaluate Q
Implements chrono::ChLoadableUV.
◆ ComputeNormal()
|
overridevirtual |
Gets the normal to the surface at the parametric coordinate U,V.
Each coordinate ranging in -1..+1.
Implements chrono::ChLoadableUV.
◆ ComputeUVfromP()
void chrono::fea::ChContactTriangleXYZRot::ComputeUVfromP | ( | const ChVector3d & | P, |
double & | u, | ||
double & | v | ||
) |
Compute u,v of contact point respect to triangle.
u is node1->node2 direction, v is node1->node3 direction
◆ ContactableIncrementState()
|
overridevirtual |
Increment the provided state of this object by the given state-delta increment.
Compute: x_new = x + dw.
Implements chrono::ChContactable.
◆ ContactComputeQ()
|
overridevirtual |
Compute a contiguous vector of generalized forces Q from a given force & torque at the given point.
Used for computing stiffness matrix (square force jacobian) by backward differentiation. The force and its application point are specified in the global frame. Each object must set the entries in Q corresponding to its variables, starting at the specified offset. If needed, the object states must be extracted from the provided state position.
Implements chrono::ChContactable.
◆ ContactForceLoadResidual_F()
|
overridevirtual |
Apply the force & torque, expressed in absolute reference, applied in pos, to the coordinates of the variables.
Force for example could come from a penalty model.
Implements chrono::ChContactable.
◆ GetContactPointSpeed() [1/2]
|
overridevirtual |
Get the absolute speed of point abs_point if attached to the surface.
Easy in this case because there are no rotations..
Implements chrono::ChContactable.
◆ GetContactPointSpeed() [2/2]
|
overridevirtual |
Get the absolute speed of a local point attached to the contactable.
The given point is assumed to be expressed in the local frame of this object. This function must use the provided states.
Implements chrono::ChContactable.
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono/fea/ChContactSurfaceMesh.h
- /builds/uwsbel/chrono/src/chrono/fea/ChContactSurfaceMesh.cpp