Collection of mesh file loader utilities.
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static void | FromTetGenFile (std::shared_ptr< ChMesh > mesh, const char *filename_node, const char *filename_ele, std::shared_ptr< ChContinuumMaterial > my_material, ChVector3d pos_transform=VNULL, ChMatrix33<> rot_transform=ChMatrix33<>(1)) |
| Load tetrahedrons from .node and .ele files as saved by TetGen. More...
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static void | FromAbaqusFile (std::shared_ptr< ChMesh > mesh, const char *filename, std::shared_ptr< ChContinuumMaterial > my_material, std::map< std::string, std::vector< std::shared_ptr< ChNodeFEAbase > > > &node_sets, ChVector3d pos_transform=VNULL, ChMatrix33<> rot_transform=ChMatrix33<>(1), bool discard_unused_nodes=true) |
| Load tetrahedrons, if any, saved in a .inp file for Abaqus. More...
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static void | ANCFShellFromGMFFile (std::shared_ptr< ChMesh > mesh, const char *filename, std::shared_ptr< ChMaterialShellANCF > my_material, std::vector< double > &node_ave_area, std::vector< int > &BC_nodes, ChVector3d pos_transform=VNULL, ChMatrix33<> rot_transform=ChMatrix33<>(1), double scaleFactor=1, bool printNodes=false, bool printElements=false) |
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static void | BSTShellFromObjFile (std::shared_ptr< ChMesh > mesh, const char *filename, std::shared_ptr< ChMaterialShellKirchhoff > my_material, double my_thickness, ChVector3d pos_transform=VNULL, ChMatrix33<> rot_transform=ChMatrix33<>(1)) |
| Load a triangle mesh in Wavefront OBJ file format, and convert it into a mesh of shell elements of ChElementShellBST type. More...
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Load tetrahedrons from .node and .ele files as saved by TetGen.
The file format for .node (with point# starting from 1) is: [# of points] [dimension (only 3)] [# of attributes (only 0)] [markers (only 0)] [node #] [x] [y] [z] [node #] [x] [y] [z] etc. The file format for .ele (with tet# starting from 1) is: [# of tetrahedrons] [dimension (only 4 supported)] [# of attributes (only 0)] [tet #] [node #] [node #] [node #] [node #] [tet #] [node #] [node #] [node #] [node #] etc. If you pass a material inherited by ChContinuumElastic, nodes with 3D motion are used, and corotational elements. If you pass a material inherited by ChContinuumPoisson3D, nodes with scalar field are used (ex. thermal, electrostatics, etc)
- Parameters
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mesh | destination mesh |
filename_node | name of the .node file |
filename_ele | name of the .ele file |
my_material | material for the created tetahedrons |
pos_transform | optional displacement of imported mesh |
rot_transform | optional rotation/scaling of imported mesh |