Description
Class for collision engine based on the spatial subdivision method.
Contains both the broadphase and the narrow phase methods.
#include <ChCollisionSystemMulticore.h>
Public Member Functions | |
ChCollisionSystemMulticore (ChMulticoreDataManager *dc) | |
virtual void | Clear (void) override |
Clear all data instanced by this algorithm if any (like persistent contact manifolds). | |
virtual void | Add (ChCollisionModel *model) override |
Add a collision model to the collision engine (custom data may be allocated). | |
virtual void | Remove (ChCollisionModel *model) override |
Remove a collision model from the collision engine. More... | |
virtual void | SetNumThreads (int nthreads) override |
Set the number of OpenMP threads for collision detection. | |
virtual void | Run () override |
Run the algorithm and finds all the contacts. | |
virtual void | GetBoundingBox (ChVector<> &aabb_min, ChVector<> &aabb_max) const override |
Return an AABB bounding all collision shapes in the system. | |
virtual double | GetTimerCollisionBroad () const override |
Return the time (in seconds) for broadphase collision detection. | |
virtual double | GetTimerCollisionNarrow () const override |
Return the time (in seconds) for narrowphase collision detection. | |
virtual void | ReportContacts (ChContactContainer *mcontactcontainer) override |
Fill in the provided contact container with collision information after Run(). | |
virtual void | ReportProximities (ChProximityContainer *mproximitycontainer) override |
Fill in the provided proximity container with near point information after Run(). More... | |
virtual bool | RayHit (const ChVector<> &from, const ChVector<> &to, ChRayhitResult &mresult) const override |
Perform a ray-hit test with all collision models. More... | |
virtual bool | RayHit (const ChVector<> &from, const ChVector<> &to, ChCollisionModel *model, ChRayhitResult &mresult) const override |
Perform a ray-hit test with the specified collision model. More... | |
void | SetAABB (real3 aabbmin, real3 aabbmax) |
Set and enable "active" box. More... | |
bool | GetAABB (real3 &aabbmin, real3 &aabbmax) |
Get the dimensions of the "active" box. More... | |
virtual void | GetOverlappingAABB (custom_vector< char > &active_id, real3 Amin, real3 Amax) |
Mark bodies whose AABB is contained within the specified box. | |
virtual std::vector< vec2 > | GetOverlappingPairs () |
Return the pairs of IDs for overlapping contact shapes. | |
Public Member Functions inherited from chrono::collision::ChCollisionSystem | |
virtual void | ResetTimers () |
Reset any timers associated with collision detection. | |
void | RegisterBroadphaseCallback (std::shared_ptr< BroadphaseCallback > callback) |
Specify a callback object to be used each time a pair of 'near enough' collision shapes is found by the broad-phase collision step. More... | |
void | RegisterNarrowphaseCallback (std::shared_ptr< NarrowphaseCallback > callback) |
Specify a callback object to be used each time a collision pair is found during the narrow-phase collision detection step. More... | |
virtual void | ArchiveOUT (ChArchiveOut &marchive) |
Method to allow serialization of transient data to archives. | |
virtual void | ArchiveIN (ChArchiveIn &marchive) |
Method to allow de-serialization of transient data from archives. | |
Friends | |
class | ChSystemMulticore |
Additional Inherited Members | |
Protected Attributes inherited from chrono::collision::ChCollisionSystem | |
std::shared_ptr< BroadphaseCallback > | broad_callback |
user callback for each near-enough pair of shapes | |
std::shared_ptr< NarrowphaseCallback > | narrow_callback |
user callback for each collision pair | |
Member Function Documentation
◆ GetAABB()
Get the dimensions of the "active" box.
The return value indicates whether or not the active box feature is enabled.
◆ RayHit() [1/2]
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inlineoverridevirtual |
Perform a ray-hit test with the specified collision model.
Currently not implemented.
Implements chrono::collision::ChCollisionSystem.
◆ RayHit() [2/2]
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inlineoverridevirtual |
Perform a ray-hit test with all collision models.
Currently not implemented.
Implements chrono::collision::ChCollisionSystem.
◆ Remove()
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overridevirtual |
Remove a collision model from the collision engine.
Currently not implemented.
Implements chrono::collision::ChCollisionSystem.
Reimplemented in chrono::collision::ChCollisionSystemDistributed.
◆ ReportProximities()
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inlineoverridevirtual |
Fill in the provided proximity container with near point information after Run().
Not used in Chrono::Multicore.
Implements chrono::collision::ChCollisionSystem.
◆ SetAABB()
Set and enable "active" box.
Bodies outside this AABB are deactivated.
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono_multicore/collision/ChCollisionSystemMulticore.h
- /builds/uwsbel/chrono/src/chrono_multicore/collision/ChCollisionSystemMulticore.cpp