chrono::vehicle::scm::gpu::RaycastVertex Struct Reference

Description

Local-space (body-relative) mesh vertex, shared across all candidate bodies' meshes in one buffer.

#include <SCMRaycastGpuTypes.h>

Public Attributes

double x
 
double y
 
double z
 

The documentation for this struct was generated from the following file:
  • /builds/uwsbel/chrono/src/chrono_vehicle/terrain/SCMRaycastGpuTypes.h