Description
Base class to calculate force between SPH particles.
This is an abstract class that defines an interface that various SPH methods should implement. The class owns a collision system fsi which takes care of GPU based proximity computation of the particles. It also holds a pointer to external data of SPH particles, proximity data, parameters, and numbers.


Public Member Functions | |
FsiForce (FsiDataManager &data_mgr, BceManager &bce_mgr, bool verbose) | |
Base constructor for the FsiForce class. More... | |
virtual | ~FsiForce () |
Destructor of the FsiForce. | |
virtual void | ForceSPH (std::shared_ptr< SphMarkerDataD > sortedSphMarkers_D, Real time, Real step)=0 |
Function to calculate forces on SPH particles. | |
virtual void | Initialize () |
Synchronize the copy of the data (parameters and number of objects) between device (GPU) and host (CPU). More... | |
void | SetLinearSolver (SolverType type) |
Function to set the linear solver type for the solver implemented using the ISPH method (FsiForceISPH). | |
Static Public Member Functions | |
static void | CopySortedToOriginal_Invasive_R3 (thrust::device_vector< Real3 > &original, thrust::device_vector< Real3 > &sorted, const thrust::device_vector< uint > &gridMarkerIndex) |
Copy sorted data into original data (real3). More... | |
static void | CopySortedToOriginal_NonInvasive_R3 (thrust::device_vector< Real3 > &original, const thrust::device_vector< Real3 > &sorted, const thrust::device_vector< uint > &gridMarkerIndex) |
Copy sorted data into original data (real3). More... | |
static void | CopySortedToOriginal_Invasive_R4 (thrust::device_vector< Real4 > &original, thrust::device_vector< Real4 > &sorted, const thrust::device_vector< uint > &gridMarkerIndex) |
Copy sorted data into original data (real4). More... | |
static void | CopySortedToOriginal_NonInvasive_R4 (thrust::device_vector< Real4 > &original, thrust::device_vector< Real4 > &sorted, const thrust::device_vector< uint > &gridMarkerIndex) |
Copy sorted data into original data (real4). More... | |
Protected Attributes | |
FsiDataManager & | m_data_mgr |
FSI data manager. | |
BceManager & | m_bce_mgr |
BCE manager. | |
bool | m_verbose |
bool * | m_errflagD |
Friends | |
class | FluidDynamics |
Constructor & Destructor Documentation
◆ FsiForce()
chrono::fsi::sph::FsiForce::FsiForce | ( | FsiDataManager & | data_mgr, |
BceManager & | bce_mgr, | ||
bool | verbose | ||
) |
Base constructor for the FsiForce class.
The constructor instantiates the force system and initializes the pointer to external data.
- Parameters
-
data_mgr FSI data manager bce_mgr BCE manager verbose verbose output
Member Function Documentation
◆ CopySortedToOriginal_Invasive_R3()
|
static |
Copy sorted data into original data (real3).
This function copies the data that are sorted in the collision system, into the original data, where data is real3. The class is invasive, meaning that the sorted data will be modified (and will be equivalent to the original). Therefore, this function should be used whenever sorted data is not needed, but efficiency is preferred.
◆ CopySortedToOriginal_Invasive_R4()
|
static |
Copy sorted data into original data (real4).
This function copies the data that are sorted in the collision system, into the original data, where data is real4. The class is invasive, meaning that the sorted data will be modified (and will be equivalent to the original). Therefore, this function should be used whenever sorted data is not needed, but efficiency is preferred.
◆ CopySortedToOriginal_NonInvasive_R3()
◆ CopySortedToOriginal_NonInvasive_R4()
◆ Initialize()
|
virtual |
Synchronize the copy of the data (parameters and number of objects) between device (GPU) and host (CPU).
This function needs to be called once the host data are modified.
Reimplemented in chrono::fsi::sph::FsiForceWCSPH, and chrono::fsi::sph::FsiForceISPH.
The documentation for this class was generated from the following file:
- /builds/uwsbel/chrono/src/chrono_fsi/sph/physics/FsiForce.cuh