chrono::fsi::ChFsiVisualizationVSG Class Reference

Description

Run-time visualization support for Chrono::FSI systems.

Requires the Chrono::VSG module. Note that using run-time visualization for a Chrono::FSI system incurs the penalty of collecting positions of all particles every time the Render() function is invoked.

#include <ChFsiVisualizationVSG.h>

Inheritance diagram for chrono::fsi::ChFsiVisualizationVSG:
Collaboration diagram for chrono::fsi::ChFsiVisualizationVSG:

Public Member Functions

 ChFsiVisualizationVSG (ChSystemFsi *sysFSI)
 Create a run-time FSI visualization object associated with a given Chrono::Fsi system.
 
virtual void SetTitle (const std::string &title) override
 Set title of the visualization window (default: "").
 
virtual void SetSize (int width, int height) override
 Set window dimensions (default: 1280x720).
 
virtual void AddCamera (const ChVector3d &pos, const ChVector3d &target) override
 Add a camera initially at the specified position and target (look at) point.
 
virtual void UpdateCamera (const ChVector3d &pos, const ChVector3d &target) override
 Set camera position and target (look at) point.
 
virtual void SetCameraVertical (CameraVerticalDir up) override
 Set camera up vector (default: Z).
 
virtual void SetCameraMoveScale (float scale) override
 Set scale for camera movement increments (default: 0.1).
 
virtual void SetParticleRenderMode (RenderMode mode) override
 Set rendering mode for SPH particles (default: SOLID). More...
 
virtual void SetRenderMode (RenderMode mode) override
 Set rendering mode for mesh objects (default: WIREFRAME).
 
void SetUseSkyBox (bool val)
 Enable/disable use of shy box textures (default: false).
 
void SetClearColor (const ChColor &color)
 Set background color.
 
virtual void EnableInfoOverlay (bool val) override
 Enable/disable information overlay (default: false).
 
virtual void Initialize () override
 Initialize the run-time visualization system.
 
virtual bool Render () override
 Render the current state of the Chrono::Fsi system. More...
 
virtual ChVisualSystemGetVisualSystem () const override
 Return the underlying VSG visualization system.
 
- Public Member Functions inherited from chrono::fsi::ChFsiVisualization
 ChFsiVisualization (ChSystemFsi *sysFSI)
 Create a run-time FSI visualization object associated with a given Chrono::Fsi system.
 
void SetVerbose (bool verbose)
 Enable/disable information terminal output during initialization (default: false).
 
void SetColorFluidMarkers (const ChColor &col)
 Set default color for fluid SPH particles (default: [0.10, 0.40, 0.65]).
 
void SetColorBoundaryMarkers (const ChColor &col)
 Set default color for boundary BCE markers (default: [0.65, 0.30, 0.03]).
 
void SetColorRigidBodyMarkers (const ChColor &col)
 Set default color for rigid body BCE markers (default: [0.10, 0.60, 0.30]).
 
void SetColorFlexBodyMarkers (const ChColor &col)
 Set default color for flex body BCE markers (default: [0.40, 0.10, 0.65]).
 
void SetSPHColorCallback (std::shared_ptr< ChParticleCloud::ColorCallback > functor)
 Set a callback for dynamic coloring of SPH particles. More...
 
void SetSPHVisibilityCallback (std::shared_ptr< ChParticleCloud::VisibilityCallback > functor)
 Set a callback for dynamic visibility of SPH particles. More...
 
void SetBCEVisibilityCallback (std::shared_ptr< ChParticleCloud::VisibilityCallback > functor)
 Set a callback for dynamic visibility of boundary BCE markers. More...
 
void SetImageOutputDirectory (const std::string &dir)
 Set output directory for saving frame snapshots (default: ".").
 
void SetImageOutput (bool val)
 Enable/disable writing of frame snapshots to file.
 
void EnableFluidMarkers (bool val)
 Enable/disable rendering of fluid SPH particles (default: true).
 
void EnableRigidBodyMarkers (bool val)
 Enable/disable rendering of rigid-body BCE markers (default: true).
 
void EnableFlexBodyMarkers (bool val)
 Enable/disable rendering of flex-body BCE markers (default: true).
 
void EnableBoundaryMarkers (bool val)
 Enable/disable rendering of boundary BCE markers (default: false).
 
void AttachSystem (ChSystem *system)
 Attach a user-provided Chrono system for rendering. More...
 
void AddProxyBody (std::shared_ptr< ChBody > body)
 Add additional proxy body to supplemental system. More...
 
ChSystemGetSystem () const
 Return the internal Chrono system that holds visualization shapes.
 

Friends

class FSIStatsVSG
 

Additional Inherited Members

- Public Types inherited from chrono::fsi::ChFsiVisualization
enum  RenderMode { POINTS, WIREFRAME, SOLID }
 Rendering mode for particles and mesh objects.
 
- Protected Attributes inherited from chrono::fsi::ChFsiVisualization
ChSystemFsim_systemFSI
 associated Chrono::FSI system
 
ChSystemm_system
 internal Chrono system (holds proxies)
 
ChSystemm_user_system
 optional user-provided system
 
bool m_sph_markers
 render fluid SPH particles?
 
bool m_bndry_bce_markers
 render boundary BCE markers?
 
bool m_rigid_bce_markers
 render rigid-body BCE markers?
 
bool m_flex_bce_markers
 render flex-body markers?
 
std::shared_ptr< ChParticleCloudm_sph_cloud
 particle cloud proxy for SPH particles
 
std::shared_ptr< ChParticleCloudm_bndry_bce_cloud
 particle cloud proxy for boundary BCE markers
 
std::shared_ptr< ChParticleCloudm_rigid_bce_cloud
 particle cloud proxy for BCE markers on rigid bodies
 
std::shared_ptr< ChParticleCloudm_flex_bce_cloud
 particle cloud proxy for BCE markers on flex bodies
 
ChColor m_sph_color
 color for SPH particles
 
ChColor m_bndry_bce_color
 color for boundary BCE markers
 
ChColor m_rigid_bce_color
 color for BCE markers on rigid bodies
 
ChColor m_flex_bce_color
 color for BCE markers on flex bodies
 
std::shared_ptr< ChParticleCloud::ColorCallbackm_color_fun
 color functor for SPH particles
 
std::shared_ptr< ChParticleCloud::VisibilityCallbackm_vis_sph_fun
 visibility functor for SPH particles
 
std::shared_ptr< ChParticleCloud::VisibilityCallbackm_vis_bndry_fun
 visibility functor for bndry BCE markers
 
bool m_write_images
 if true, save snapshots
 
std::string m_image_dir
 directory for image files
 

Member Function Documentation

◆ Render()

bool chrono::fsi::ChFsiVisualizationVSG::Render ( )
overridevirtual

Render the current state of the Chrono::Fsi system.

This function, typically invoked from within the main simulation loop, can only be called after construction of the FSI system was completed (i.e., the system was initialized). This function querries the positions of all particles in the FSI system in order to update the positions of the proxy bodies. Returns false if the visualization window was closed.

Implements chrono::fsi::ChFsiVisualization.

◆ SetParticleRenderMode()

void chrono::fsi::ChFsiVisualizationVSG::SetParticleRenderMode ( RenderMode  mode)
overridevirtual

Set rendering mode for SPH particles (default: SOLID).

Must be called before Initialize().

Reimplemented from chrono::fsi::ChFsiVisualization.


The documentation for this class was generated from the following files:
  • /builds/uwsbel/chrono/src/chrono_fsi/visualization/ChFsiVisualizationVSG.h
  • /builds/uwsbel/chrono/src/chrono_fsi/visualization/ChFsiVisualizationVSG.cpp