chrono::fmi3::FmuChronoComponentBase Class Reference

Description

Extension of FmuComponentBase class for Chrono FMUs.

#include <ChFmuToolsExport.h>

Inherits FmuComponentBase.

Public Member Functions

 FmuChronoComponentBase (fmu_tools::fmi3::FmuType fmiInterfaceType, fmi3String instanceName, fmi3String instantiationToken, fmi3String resourcePath, fmi3Boolean visible, fmi3Boolean loggingOn, fmi3InstanceEnvironment instanceEnvironment, fmi3LogMessageCallback logMessage)
 
void AddFmuVecVariable (ChVector3d &v, const std::string &name, const std::string &unit_name, const std::string &description, FmuVariable::CausalityType causality=FmuVariable::CausalityType::local, FmuVariable::VariabilityType variability=FmuVariable::VariabilityType::continuous, FmuVariable::InitialType initial=FmuVariable::InitialType::none)
 Add FMU variables corresponding to the specified ChVector3d. More...
 
void AddFmuQuatVariable (ChQuaternion<> &q, const std::string &name, const std::string &unit_name, const std::string &description, FmuVariable::CausalityType causality=FmuVariable::CausalityType::local, FmuVariable::VariabilityType variability=FmuVariable::VariabilityType::continuous, FmuVariable::InitialType initial=FmuVariable::InitialType::none)
 Add FMU variables corresponding to the specified ChQuaternion. More...
 
void AddFmuCsysVariable (ChCoordsysd &s, const std::string &name, const std::string &unit_name, const std::string &description, FmuVariable::CausalityType causality=FmuVariable::CausalityType::local, FmuVariable::VariabilityType variability=FmuVariable::VariabilityType::continuous, FmuVariable::InitialType initial=FmuVariable::InitialType::none)
 Add FMU variables corresponding to the specified ChCoordsys. More...
 
void AddFmuFrameVariable (ChFrame<> &s, const std::string &name, const std::string &unit_name, const std::string &description, FmuVariable::CausalityType causality=FmuVariable::CausalityType::local, FmuVariable::VariabilityType variability=FmuVariable::VariabilityType::continuous, FmuVariable::InitialType initial=FmuVariable::InitialType::none)
 Add FMU variables corresponding to the specified ChFrame. More...
 
void AddFmuFrameMovingVariable (ChFrameMoving<> &s, const std::string &name, const std::string &unit_name, const std::string &unit_name_dt, const std::string &description, FmuVariable::CausalityType causality=FmuVariable::CausalityType::local, FmuVariable::VariabilityType variability=FmuVariable::VariabilityType::continuous, FmuVariable::InitialType initial=FmuVariable::InitialType::none)
 Add FMU variables corresponding to the specified ChFrameMoving. More...
 

Protected Member Functions

void addFmuVecVariable (ChVector3d &v, const std::string &name, const std::string &unit_name, const std::string &description, FmuVariable::CausalityType causality, FmuVariable::VariabilityType variability, FmuVariable::InitialType initial, bool cache)
 
void addFmuQuatVariable (ChQuaternion<> &q, const std::string &name, const std::string &unit_name, const std::string &description, FmuVariable::CausalityType causality, FmuVariable::VariabilityType variability, FmuVariable::InitialType initial, bool cache)
 
void addFmuCsysVariable (ChCoordsysd &s, const std::string &name, const std::string &unit_name, const std::string &description, FmuVariable::CausalityType causality, FmuVariable::VariabilityType variability, FmuVariable::InitialType initial, bool cache)
 
void addFmuFrameMovingVariable (ChFrameMoving<> &s, const std::string &name, const std::string &unit_name, const std::string &unit_name_dt, const std::string &description, FmuVariable::CausalityType causality, FmuVariable::VariabilityType variability, FmuVariable::InitialType initial, bool cache)
 
virtual void addDerivative (const std::string &derivative_name, const std::string &state_name, const std::vector< std::string > &dependency_names) override
 Add a declaration of a state derivative. More...
 
virtual void addDependencies (const std::string &variable_name, const std::vector< std::string > &dependency_names) override
 Include a dependency of "variable_name" on "dependency_name". More...
 

Protected Attributes

std::unordered_set< std::string > variables_vec
 list of ChVector3 "variables"
 
std::unordered_set< std::string > variables_quat
 list of ChQuaternion "variables"
 
std::unordered_set< std::string > variables_csys
 list of ChCoordsys "variables"
 
std::unordered_set< std::string > variables_framem
 list of ChFrameMoving "variables"
 

Member Function Documentation

◆ addDependencies()

virtual void chrono::fmi3::FmuChronoComponentBase::addDependencies ( const std::string &  variable_name,
const std::vector< std::string > &  dependency_names 
)
inlineoverrideprotectedvirtual

Include a dependency of "variable_name" on "dependency_name".

This version accounts for variables and/or dependencies corresponding to ChVector3, ChQuaternion, ChCoordsys, ChFrame, or ChFrameMoving types. These are expanded to the appropriate number of FMI scalar variables.

◆ addDerivative()

virtual void chrono::fmi3::FmuChronoComponentBase::addDerivative ( const std::string &  derivative_name,
const std::string &  state_name,
const std::vector< std::string > &  dependency_names 
)
inlineoverrideprotectedvirtual

Add a declaration of a state derivative.

This version accounts for states and state derivatives corresponding to ChVector3 or ChQuaternion types. These are expanded to the appropriate number of FMI scalar variables. Dependencies can include ChVector3, ChQuaternion, ChCoordsys, or ChFrameMoving variables.

◆ AddFmuCsysVariable()

void chrono::fmi3::FmuChronoComponentBase::AddFmuCsysVariable ( ChCoordsysd s,
const std::string &  name,
const std::string &  unit_name,
const std::string &  description,
FmuVariable::CausalityType  causality = FmuVariable::CausalityType::local,
FmuVariable::VariabilityType  variability = FmuVariable::VariabilityType::continuous,
FmuVariable::InitialType  initial = FmuVariable::InitialType::none 
)
inline

Add FMU variables corresponding to the specified ChCoordsys.

This function creates 7 FMU variables, one for each component of the position ChVector3d and one for each component of the rotation quaternion, all of type FmuVariable::Type::Float64.

◆ AddFmuFrameMovingVariable()

void chrono::fmi3::FmuChronoComponentBase::AddFmuFrameMovingVariable ( ChFrameMoving<> &  s,
const std::string &  name,
const std::string &  unit_name,
const std::string &  unit_name_dt,
const std::string &  description,
FmuVariable::CausalityType  causality = FmuVariable::CausalityType::local,
FmuVariable::VariabilityType  variability = FmuVariable::VariabilityType::continuous,
FmuVariable::InitialType  initial = FmuVariable::InitialType::none 
)
inline

Add FMU variables corresponding to the specified ChFrameMoving.

This function creates 7 FMU variables for the pose, one for each component of the position ChVector3d and one for each component of the rotation quaternion, all of type FmuVariable::Type::Float64. Additionally, 7 FMU variables are created to encode the position and orientation time derivatives.

◆ AddFmuFrameVariable()

void chrono::fmi3::FmuChronoComponentBase::AddFmuFrameVariable ( ChFrame<> &  s,
const std::string &  name,
const std::string &  unit_name,
const std::string &  description,
FmuVariable::CausalityType  causality = FmuVariable::CausalityType::local,
FmuVariable::VariabilityType  variability = FmuVariable::VariabilityType::continuous,
FmuVariable::InitialType  initial = FmuVariable::InitialType::none 
)
inline

Add FMU variables corresponding to the specified ChFrame.

This function creates 7 FMU variables, one for each component of the position ChVector3d and one for each component of the rotation quaternion, all of type FmuVariable::Type::Float64.

◆ AddFmuQuatVariable()

void chrono::fmi3::FmuChronoComponentBase::AddFmuQuatVariable ( ChQuaternion<> &  q,
const std::string &  name,
const std::string &  unit_name,
const std::string &  description,
FmuVariable::CausalityType  causality = FmuVariable::CausalityType::local,
FmuVariable::VariabilityType  variability = FmuVariable::VariabilityType::continuous,
FmuVariable::InitialType  initial = FmuVariable::InitialType::none 
)
inline

Add FMU variables corresponding to the specified ChQuaternion.

This function creates 4 FMU variables, one for each component of the ChVector3d, with names "name.e0", "name.e1", "name.e2", and "name.e3", all of type FmuVariable::Type::Float64.

◆ AddFmuVecVariable()

void chrono::fmi3::FmuChronoComponentBase::AddFmuVecVariable ( ChVector3d v,
const std::string &  name,
const std::string &  unit_name,
const std::string &  description,
FmuVariable::CausalityType  causality = FmuVariable::CausalityType::local,
FmuVariable::VariabilityType  variability = FmuVariable::VariabilityType::continuous,
FmuVariable::InitialType  initial = FmuVariable::InitialType::none 
)
inline

Add FMU variables corresponding to the specified ChVector3d.

This function creates 3 FMU variables, one for each component of the ChVector3d, with names "name.x", "name.y", and "name.z", all of type FmuVariable::Type::Float64.


The documentation for this class was generated from the following file:
  • /builds/uwsbel/chrono/src/chrono_fmi/fmi3/ChFmuToolsExport.h