Custom override of the default Bullet algorithm for triangle-triangle collision.
#include <ChCollisionAlgorithmsBullet.h>
Inherits cbtActivatingCollisionAlgorithm.
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| cbtCEtriangleShapeCollisionAlgorithm (cbtPersistentManifold *mf, const cbtCollisionAlgorithmConstructionInfo &ci, const cbtCollisionObjectWrapper *col0, const cbtCollisionObjectWrapper *col1, bool isSwapped) |
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| cbtCEtriangleShapeCollisionAlgorithm (const cbtCollisionAlgorithmConstructionInfo &ci) |
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virtual void | processCollision (const cbtCollisionObjectWrapper *body0, const cbtCollisionObjectWrapper *body1, const cbtDispatcherInfo &dispatchInfo, cbtManifoldResult *resultOut) override |
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virtual cbtScalar | calculateTimeOfImpact (cbtCollisionObject *body0, cbtCollisionObject *body1, const cbtDispatcherInfo &dispatchInfo, cbtManifoldResult *resultOut) override |
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virtual void | getAllContactManifolds (cbtManifoldArray &manifoldArray) override |
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The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono/collision/ChCollisionAlgorithmsBullet.h
- /builds/uwsbel/chrono/src/chrono/collision/ChCollisionAlgorithmsBullet.cpp