chrono::ChLoaderUV Class Referenceabstract
Description
Loaders for ChLoadableUV objects (which support surface loads).
#include <ChLoaderUV.h>
Inheritance diagram for chrono::ChLoaderUV:
Collaboration diagram for chrono::ChLoaderUV:
Public Member Functions | |
ChLoaderUV (std::shared_ptr< ChLoadableUV > mloadable) | |
virtual void | ComputeF (double U, double V, ChVectorDynamic<> &F, ChVectorDynamic<> *state_x, ChVectorDynamic<> *state_w)=0 |
Evaluate F = F(u,v) for this line load. More... | |
void | SetLoadable (std::shared_ptr< ChLoadableUV > mloadable) |
virtual std::shared_ptr< ChLoadable > | GetLoadable () override |
std::shared_ptr< ChLoadableUV > | GetLoadableUV () |
Public Member Functions inherited from chrono::ChLoader | |
virtual void | ComputeQ (ChVectorDynamic<> *state_x, ChVectorDynamic<> *state_w)=0 |
virtual bool | IsStiff () |
Public Attributes | |
std::shared_ptr< ChLoadableUV > | loadable |
Public Attributes inherited from chrono::ChLoader | |
ChVectorDynamic | Q |
Member Function Documentation
◆ ComputeF()
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pure virtual |
Evaluate F = F(u,v) for this line load.
The vector F is set to zero on entry. The function provided by derived classes is called by ComputeQ to perform integration over the domain.
- Parameters
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U parametric coordinate in surface V parametric coordinate in surface F result vector, size = field dim of loadable state_x if != 0, update state (pos. part) to this, then evaluate F state_w if != 0, update state (speed part) to this, then evaluate F
Implemented in chrono::ChLoaderPressure, and chrono::ChLoaderForceOnSurface.
The documentation for this class was generated from the following file:
- /builds/uwsbel/chrono/src/chrono/physics/ChLoaderUV.h