Description
Chrono custom multicore collision system.
Contains both the broadphase and the narrow phase methods.
#include <ChCollisionSystemChrono.h>
Public Member Functions | |
virtual ChCollisionSystemType | GetType () const override |
Return the type of this collision system. | |
void | SetEnvelope (double envelope) |
Set collision envelope for rigid shapes (default: ChCollisionModel::GetDefaultSuggestedEnvelope). More... | |
void | SetBroadphaseGridResolution (const ChVector< int > &num_bins) |
Set a fixed number of grid bins (default 10x10x10). More... | |
void | SetBroadphaseGridSize (const ChVector<> &bin_size) |
Set a variable number of grids, such that each bin has roughly the specified size. More... | |
void | SetBroadphaseGridDensity (double density) |
Set a variable number of grid bins, such that there are roughly density collision shapes per bin. More... | |
void | SetNarrowphaseAlgorithm (ChNarrowphase::Algorithm algorithm) |
Set the narrowphase algorithm (default: ChNarrowphase::Algorithm::HYBRID). More... | |
void | EnableActiveBoundingBox (const ChVector<> &aabb_min, const ChVector<> &aabb_max) |
Enable monitoring of shapes outside active bounding box (default: false). More... | |
bool | GetActiveBoundingBox (ChVector<> &aabb_min, ChVector<> &aabb_max) const |
Get the dimensions of the "active" box. More... | |
virtual void | Clear (void) override |
Clear all data instanced by this algorithm if any (like persistent contact manifolds). | |
virtual void | Add (ChCollisionModel *model) override |
Add a collision model to the collision engine. | |
virtual void | Remove (ChCollisionModel *model) override |
Remove a collision model from the collision engine. More... | |
virtual void | SetNumThreads (int nthreads) override |
Set the number of OpenMP threads for collision detection. | |
virtual void | PreProcess () override |
Synchronization operations, invoked before running the collision detection. More... | |
virtual void | Run () override |
Run the algorithm and finds all the contacts. | |
virtual void | PostProcess () override |
Synchronization operations, invoked after running the collision detection. More... | |
virtual void | GetBoundingBox (ChVector<> &aabb_min, ChVector<> &aabb_max) const override |
Return an AABB bounding all collision shapes in the system. | |
virtual void | ResetTimers () override |
Reset any timers associated with collision detection. | |
virtual double | GetTimerCollisionBroad () const override |
Return the time (in seconds) for broadphase collision detection. | |
virtual double | GetTimerCollisionNarrow () const override |
Return the time (in seconds) for narrowphase collision detection. | |
virtual void | ReportContacts (ChContactContainer *container) override |
Fill in the provided contact container with collision information after Run(). | |
virtual void | ReportProximities (ChProximityContainer *mproximitycontainer) override |
Fill in the provided proximity container with near point information after Run(). More... | |
virtual bool | RayHit (const ChVector<> &from, const ChVector<> &to, ChRayhitResult &result) const override |
Perform a ray-hit test with all collision models. More... | |
virtual bool | RayHit (const ChVector<> &from, const ChVector<> &to, ChCollisionModel *model, ChRayhitResult &result) const override |
Perform a ray-hit test with the specified collision model. More... | |
virtual void | Visualize (int flags) override |
Method to trigger debug visualization of collision shapes. More... | |
virtual std::vector< vec2 > | GetOverlappingPairs () |
Return the pairs of IDs for overlapping contact shapes. | |
Public Member Functions inherited from chrono::collision::ChCollisionSystem | |
void | RegisterBroadphaseCallback (std::shared_ptr< BroadphaseCallback > callback) |
Specify a callback object to be used each time a pair of 'near enough' collision shapes is found by the broad-phase collision step. More... | |
void | RegisterNarrowphaseCallback (std::shared_ptr< NarrowphaseCallback > callback) |
Specify a callback object to be used each time a collision pair is found during the narrow-phase collision detection step. More... | |
virtual void | RegisterVisualizationCallback (std::shared_ptr< VisualizationCallback > callback) |
Specify a callback object to be used for debug rendering of collision shapes. | |
virtual void | ArchiveOUT (ChArchiveOut &marchive) |
Method to allow serialization of transient data to archives. | |
virtual void | ArchiveIN (ChArchiveIn &marchive) |
Method to allow de-serialization of transient data from archives. | |
void | SetSystem (ChSystem *sys) |
Set associated Chrono system. | |
Protected Member Functions | |
virtual void | GetOverlappingAABB (std::vector< char > &active_id, real3 Amin, real3 Amax) |
Mark bodies whose AABB is contained within the specified box. | |
void | GenerateAABB () |
Generate the current axis-aligned bounding boxes of collision shapes. | |
void | VisualizeShapes () |
Visualize collision shapes (wireframe). | |
void | VisualizeAABB () |
Visualize collision shape AABBs. | |
void | VisualizeContacts () |
Visualize contact points and normals. | |
Protected Attributes | |
std::shared_ptr< ChCollisionData > | cd_data |
collision::ChBroadphase | broadphase |
methods for broad-phase collision detection | |
collision::ChNarrowphase | narrowphase |
methods for narrow-phase collision detection | |
std::vector< char > | body_active |
bool | use_aabb_active |
enable freezing of objects outside the active bounding box | |
real3 | active_aabb_min |
lower corner of active bounding box | |
real3 | active_aabb_max |
upper corner of active bounding box | |
ChTimer | m_timer_broad |
ChTimer | m_timer_narrow |
Protected Attributes inherited from chrono::collision::ChCollisionSystem | |
ChSystem * | m_system |
associated Chrono system | |
std::shared_ptr< BroadphaseCallback > | broad_callback |
user callback for each near-enough pair of shapes | |
std::shared_ptr< NarrowphaseCallback > | narrow_callback |
user callback for each collision pair | |
std::shared_ptr< VisualizationCallback > | vis_callback |
user callback for debug visualization | |
int | m_vis_flags |
Additional Inherited Members | |
Public Types inherited from chrono::collision::ChCollisionSystem | |
enum | VisualizationModes { VIS_None = 0, VIS_Shapes = 1 << 0, VIS_Aabb = 1 << 1, VIS_Contacts = 1 << 2, VIS_MAX_MODES } |
Enumeration of supported flags for collision debug visualization. More... | |
Member Function Documentation
◆ EnableActiveBoundingBox()
void chrono::collision::ChCollisionSystemChrono::EnableActiveBoundingBox | ( | const ChVector<> & | aabb_min, |
const ChVector<> & | aabb_max | ||
) |
Enable monitoring of shapes outside active bounding box (default: false).
If enabled, objects whose collision shapes exit the active bounding box are deactivated (frozen). The size of the bounding box is specified by its min and max extents.
◆ GetActiveBoundingBox()
bool chrono::collision::ChCollisionSystemChrono::GetActiveBoundingBox | ( | ChVector<> & | aabb_min, |
ChVector<> & | aabb_max | ||
) | const |
Get the dimensions of the "active" box.
The return value indicates whether or not the active box feature is enabled.
◆ PostProcess()
|
overridevirtual |
Synchronization operations, invoked after running the collision detection.
This function updates the list of active bodies (if active bounding box enabled).
Reimplemented from chrono::collision::ChCollisionSystem.
Reimplemented in chrono::collision::ChCollisionSystemChronoMulticore.
◆ PreProcess()
|
overridevirtual |
Synchronization operations, invoked before running the collision detection.
This function copies contactable state information in the collision system's data structures.
Reimplemented from chrono::collision::ChCollisionSystem.
Reimplemented in chrono::collision::ChCollisionSystemChronoMulticore.
◆ RayHit() [1/2]
|
overridevirtual |
Perform a ray-hit test with the specified collision model.
Currently not implemented.
Implements chrono::collision::ChCollisionSystem.
◆ RayHit() [2/2]
|
overridevirtual |
Perform a ray-hit test with all collision models.
Currently not implemented.
Implements chrono::collision::ChCollisionSystem.
◆ Remove()
|
overridevirtual |
Remove a collision model from the collision engine.
Currently not implemented.
Implements chrono::collision::ChCollisionSystem.
Reimplemented in chrono::collision::ChCollisionSystemDistributed.
◆ ReportProximities()
|
inlineoverridevirtual |
Fill in the provided proximity container with near point information after Run().
Not used.
Implements chrono::collision::ChCollisionSystem.
Reimplemented in chrono::collision::ChCollisionSystemChronoMulticore.
◆ SetBroadphaseGridDensity()
void chrono::collision::ChCollisionSystemChrono::SetBroadphaseGridDensity | ( | double | density | ) |
Set a variable number of grid bins, such that there are roughly density
collision shapes per bin.
By default, a fixed number of bins is used (see SetBroadphaseGridResolution).
◆ SetBroadphaseGridResolution()
void chrono::collision::ChCollisionSystemChrono::SetBroadphaseGridResolution | ( | const ChVector< int > & | num_bins | ) |
Set a fixed number of grid bins (default 10x10x10).
This is the default setting; to continuously adjust the number of bins, use SetBroadphaseGridSize or SetBroadphaseGridDensity.
◆ SetBroadphaseGridSize()
void chrono::collision::ChCollisionSystemChrono::SetBroadphaseGridSize | ( | const ChVector<> & | bin_size | ) |
Set a variable number of grids, such that each bin has roughly the specified size.
By default, a fixed grid resolution is used (see SetBroadphaseGridResolution).
◆ SetEnvelope()
void chrono::collision::ChCollisionSystemChrono::SetEnvelope | ( | double | envelope | ) |
Set collision envelope for rigid shapes (default: ChCollisionModel::GetDefaultSuggestedEnvelope).
For stability of NSC contact, the envelope should be set to 5-10% of the smallest collision shape size (too large a value will slow down the narrowphase collision detection). The envelope is the amount by which each collision shape is inflated prior to performing the collision detection, in order to create contact constraints before shapes actually come in contact. This collision detection system uses a global envelope, used for all rigid shapes in the system.
◆ SetNarrowphaseAlgorithm()
void chrono::collision::ChCollisionSystemChrono::SetNarrowphaseAlgorithm | ( | ChNarrowphase::Algorithm | algorithm | ) |
Set the narrowphase algorithm (default: ChNarrowphase::Algorithm::HYBRID).
The Chrono collision detection system provides several analytical collision detection algorithms, for particular pairs of shapes (see ChNarrowphasePRIMS). For general convex shapes, the collision system relies on the Minkovski Portal Refinement algorithm (see ChNarrowphaseMPR).
◆ Visualize()
|
overridevirtual |
Method to trigger debug visualization of collision shapes.
The 'flags' argument can be any of the VisualizationModes enums, or a combination thereof (using bit-wise operators). The calling program must invoke this function from within the simulation loop. No-op if a visualization callback was not specified with RegisterVisualizationCallback().
Reimplemented from chrono::collision::ChCollisionSystem.
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono/collision/ChCollisionSystemChrono.h
- /builds/uwsbel/chrono/src/chrono/collision/ChCollisionSystemChrono.cpp