chrono::collision::ChCollisionSystem::ChRayhitResult Struct Reference
  Description
Recover results from RayHit() raycasting.
#include <ChCollisionSystem.h>
Collaboration diagram for chrono::collision::ChCollisionSystem::ChRayhitResult:

| Public Attributes | |
| bool | hit | 
| if true, there was an hit | |
| ChVector | abs_hitPoint | 
| hit point in absolute space coordinates | |
| ChVector | abs_hitNormal | 
| normal to surface in absolute space coordinates | |
| double | dist_factor | 
| from 0 .. 1 means the distance of hit point along the segment | |
| ChCollisionModel * | hitModel | 
| pointer to intersected model | |
The documentation for this struct was generated from the following file:
- /builds/uwsbel/chrono/src/chrono/collision/ChCollisionSystem.h
