chrono::sensor::MetalInstance Struct Reference
Description
One placement of a geometry in the world.
#include <ChMetalRenderTypes.h>
Public Attributes | |
| int | geom = 0 |
| index into MetalRenderScene.geometries | |
| float | xform [12] |
| object->world 4x3, column-major: col0,col1,col2 (basis), col3 (translation) | |
| float | rot [9] |
| rotation (basis columns) used to transform normals to world | |
| float | tint [3] = {1, 1, 1} |
| uint32_t | mat = 0 |
| material class (always 0 = normal material-shaded mesh; reserved) | |
| uint32_t | classId = 0 |
| semantic class id (from ChVisualMaterial) | |
| uint32_t | instanceId = 0 |
| semantic instance id (from ChVisualMaterial) | |
| float | vel [3] = {0, 0, 0} |
| world linear velocity (for radar Doppler) | |
The documentation for this struct was generated from the following file:
- /builds/uwsbel/chrono/src/chrono_sensor/metal/ChMetalRenderTypes.h