vsg::vec3CHLinear Class Reference
Description
Chrono color, authored in sRGB, converted to the linear RGB in which the VSG shaders compute lighting.
Use for colors consumed as-is (material factors, clear color, text, VSG builder geometry). Vertex colors passed to the Chrono PBR and line shaders are converted in the shaders and must not be converted here.
#include <ChDataUtilsVSG.h>
Inherits vec3.
Public Member Functions | |
| vec3CHLinear (const chrono::ChColor &col) | |
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono_vsg/utils/ChDataUtilsVSG.h
- /builds/uwsbel/chrono/src/chrono_vsg/utils/ChDataUtilsVSG.cpp