chrono::vehicle::ChVehicleVisualSystemOpenGL Class Reference
Description
OpenGL-based Chrono run-time visualization system.
#include <ChVehicleVisualSystemOpenGL.h>
Inheritance diagram for chrono::vehicle::ChVehicleVisualSystemOpenGL:
Collaboration diagram for chrono::vehicle::ChVehicleVisualSystemOpenGL:
Public Member Functions | |
ChVehicleVisualSystemOpenGL () | |
Construct a vehicle OpenGL visualization system. | |
virtual void | Initialize () override |
Initialize the visualization system. | |
virtual void | Advance (double step) override |
Advance the dynamics of the chase camera. More... | |
Public Member Functions inherited from chrono::opengl::ChVisualSystemOpenGL | |
void | SetWindowSize (unsigned int width, unsigned int height) |
Set the window size (default 640x480). More... | |
void | SetWindowTitle (const std::string &win_title) |
Set the window title (default ""). More... | |
void | SetCameraVertical (CameraVerticalDir vert) |
Set camera vertical direction (default CameraVerticalDir::Z). | |
void | SetCameraVertical (const ChVector3d &up) |
Set camera vertical direction (default (0,0,1)). | |
void | SetCameraProperties (float scale=0.5f, float near_clip_dist=0.1f, float far_clip_dist=1000.0f) |
Set camera scale and clip distances. More... | |
void | SetRenderMode (RenderMode mode) |
Set render mode for solid objects (default: SOLID) | |
void | SetParticleRenderMode (RenderMode mode, float radius) |
Set render mode for particle systems (default: POINTS) and size. | |
virtual void | AttachSystem (ChSystem *sys) override |
Attach a Chrono system to the run-time visualization system. More... | |
void | AttachStatsRenderer (std::shared_ptr< ChOpenGLStats > renderer) |
Attach a user-defined text renderer for stats overlay. More... | |
void | EnableStats (bool state) |
Enable/disable stats overlay display (default: true). | |
void | SetVerbose (bool verbose) |
Enable/disable OpenGL information terminal output during initialization (default: true). | |
virtual int | AddCamera (const ChVector3d &pos, ChVector3d targ=VNULL) override |
Add a camera to the 3d scene. | |
virtual void | SetCameraPosition (int id, const ChVector3d &pos) override |
Set the location of the specified camera. | |
virtual void | SetCameraTarget (int id, const ChVector3d &target) override |
Set the target (look-at) point of the specified camera. | |
virtual void | SetCameraPosition (const ChVector3d &pos) override |
Set the location of the current (active) camera. | |
virtual void | SetCameraTarget (const ChVector3d &target) override |
Set the target (look-at) point of the current (active) camera. | |
void | AddUserEventReceiver (std::shared_ptr< ChOpenGLEventCB > receiver) |
Attach a custom event receiver to the application. | |
void | AttachParticleSelector (std::shared_ptr< ChOpenGLParticleCB > selector) |
Attach a custom particle rendering selector. | |
virtual void | BindAll () override |
Process all visual assets in the associated ChSystem. More... | |
virtual void | BindItem (std::shared_ptr< ChPhysicsItem > item) override |
Process the visual assets for the spcified physics item. More... | |
virtual bool | Run () override |
Run the Irrlicht device. More... | |
virtual void | Quit () override |
Terminate the visualization system. | |
virtual void | BeginScene () override |
Perform any necessary operations at the beginning of each rendering frame. | |
virtual void | Render () override |
Draw all 3D shapes and GUI elements at the current frame. More... | |
virtual void | EndScene () override |
End the scene draw at the end of each animation frame. | |
virtual void | WriteImageToFile (const std::string &filename) override |
Create a snapshot of the last rendered frame and save it to the provided file. More... | |
Public Member Functions inherited from chrono::ChVisualSystem | |
virtual void | UnbindItem (std::shared_ptr< ChPhysicsItem > item) |
Remove the visual assets for the specified physics item from this visualization system. | |
virtual void | AddGrid (double x_step, double y_step, int nx, int ny, ChCoordsys<> pos=CSYSNORM, ChColor col=ChColor(0.1f, 0.1f, 0.1f)) |
Add a grid with specified parameters in the x-y plane of the given frame. More... | |
virtual ChVector3d | GetCameraPosition () const |
Get the location of the current (active) camera. | |
virtual ChVector3d | GetCameraTarget () const |
Get the target (look-at) point of the current (active) camera. | |
void | UpdateCamera (int id, const ChVector3d &pos, ChVector3d target) |
Update the location and/or target points of the specified camera. | |
void | UpdateCamera (const ChVector3d &pos, ChVector3d target) |
virtual int | AddVisualModel (std::shared_ptr< ChVisualModel > model, const ChFrame<> &frame) |
Add a visual model not associated with a physical item. More... | |
virtual int | AddVisualModel (std::shared_ptr< ChVisualShape > shape, const ChFrame<> &frame) |
Add a visual model not associated with a physical item. More... | |
virtual void | UpdateVisualModel (int id, const ChFrame<> &frame) |
Update the position of the specified visualization-only model. | |
virtual void | RenderFrame (const ChFrame<> &frame, double axis_length=1) |
Render the specified reference frame. | |
virtual void | RenderCOGFrames (double axis_length=1) |
Render COG frames for all bodies in the system. | |
virtual double | GetSimulationRTF () const |
Return the simulation real-time factor (simulation time / simulated time). More... | |
virtual double | GetSimulationTime () const |
Return the current simulated time. More... | |
void | SetImageOutputDirectory (const std::string &dir) |
Set output directory for saving frame snapshots (default: "."). | |
void | SetImageOutput (bool val) |
Enable/disable writing of frame snapshots to file. | |
virtual void | EnableModalAnalysis (bool val) |
Enable modal analysis visualization. More... | |
virtual void | SetModalModeNumber (int val) |
Set the mode to be shown (only if some ChModalAssembly is found). | |
virtual void | SetModalAmplitude (double val) |
Set the amplitude of the shown mode (only if some ChModalAssembly is found). | |
virtual void | SetModalSpeed (double val) |
Set the speed of the shown mode (only if some ChModalAssembly is found). | |
virtual void | SetModalModesMax (int maxModes) |
Set the maximum number of modes selectable (only if some ChModalAssembly is found). | |
std::vector< ChSystem * > | GetSystems () const |
Get the list of associated Chrono systems. | |
ChSystem & | GetSystem (int i) const |
Get the specified associated Chrono system. | |
Friends | |
class | ChVehicleKeyboardHandlerOpenGL |
Additional Inherited Members | |
Public Types inherited from chrono::ChVisualSystem | |
enum | Type { Type::IRRLICHT, Type::VSG, Type::OpenGL, Type::OptiX, NONE } |
Supported run-time visualization systems. More... | |
Static Public Member Functions inherited from chrono::opengl::ChVisualSystemOpenGL | |
static void | WrapRenderStep (void *stepFunction) |
Callback wrapper for steps of the render loop. Works with Emscripten. | |
Protected Attributes inherited from chrono::ChVisualSystem | |
bool | m_initialized |
std::vector< ChSystem * > | m_systems |
associated Chrono system(s) | |
bool | m_write_images |
if true, save snapshots | |
std::string | m_image_dir |
directory for image files | |
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono_vehicle/ChVehicleVisualSystemOpenGL.h
- /builds/uwsbel/chrono/src/chrono_vehicle/ChVehicleVisualSystemOpenGL.cpp