Description

Base class for chrono vehicle systems.

The reference frame for a vehicle follows the ISO standard: Z-axis up, X-axis pointing forward, and Y-axis towards the left of the vehicle.

#include <ChVehicle.h>

Inheritance diagram for chrono::vehicle::ChVehicle:
Collaboration diagram for chrono::vehicle::ChVehicle:

Public Member Functions

virtual ~ChVehicle ()
 Destructor.
 
const std::string & GetName () const
 Get the name identifier for this vehicle.
 
void SetName (const std::string &name)
 Set the name identifier for this vehicle.
 
virtual std::string GetTemplateName () const =0
 Get the name of the vehicle system template.
 
ChSystemGetSystem ()
 Get a pointer to the Chrono ChSystem.
 
double GetChTime () const
 Get the current simulation time of the underlying ChSystem.
 
std::shared_ptr< ChChassisGetChassis () const
 Get a handle to the vehicle's main chassis subsystem.
 
std::shared_ptr< ChChassisRearGetChassisRear (int id) const
 Get the specified specified rear chassis subsystem.
 
std::shared_ptr< ChChassisConnectorGetChassisConnector (int id) const
 Get a handle to the specified chassis connector.
 
std::shared_ptr< ChBodyAuxRefGetChassisBody () const
 Get a handle to the vehicle's chassis body.
 
std::shared_ptr< ChBodyAuxRefGetChassisRearBody (int id) const
 Get a handle to the specified rear chassis body.
 
virtual std::shared_ptr< ChPowertrainGetPowertrain () const
 Get the powertrain attached to this vehicle.
 
virtual double GetVehicleMass () const =0
 Get the vehicle total mass. More...
 
virtual ChVector GetVehicleCOMPos () const =0
 Get the current global vehicle COM location.
 
const ChVectorGetVehiclePos () const
 Get the vehicle location. More...
 
ChQuaternion GetVehicleRot () const
 Get the vehicle orientation. More...
 
double GetVehicleSpeed () const
 Get the vehicle speed. More...
 
double GetVehicleSpeedCOM () const
 Get the speed of the chassis COM. More...
 
ChVector GetVehiclePointLocation (const ChVector<> &locpos) const
 Get the global position of the specified point. More...
 
ChVector GetVehiclePointVelocity (const ChVector<> &locpos) const
 Get the global velocity of the specified point. More...
 
ChVector GetVehiclePointAcceleration (const ChVector<> &locpos) const
 Get the acceleration at the specified point. More...
 
virtual std::shared_ptr< ChShaftGetDriveshaft () const =0
 Get a handle to the vehicle's driveshaft body.
 
ChVector GetDriverPos () const
 Get the global location of the driver.
 
void SetCollisionSystemType (collision::ChCollisionSystemType collsys_type)
 Change the default collision detection system. More...
 
void SetOutput (ChVehicleOutput::Type type, const std::string &out_dir, const std::string &out_name, double output_step)
 Enable output for this vehicle system. More...
 
virtual void Initialize (const ChCoordsys<> &chassisPos, double chassisFwdVel=0)=0
 Initialize this vehicle at the specified global location and orientation. More...
 
void SetChassisVisualizationType (VisualizationType vis)
 Set visualization mode for the chassis subsystem.
 
void SetChassisRearVisualizationType (VisualizationType vis)
 Set visualization mode for the rear chassis subsystems.
 
void SetChassisCollide (bool state)
 Enable/disable collision for the chassis subsystem. More...
 
virtual void SetChassisVehicleCollide (bool state)
 Enable/disable collision between the chassis and all other vehicle subsystems. More...
 
void SetChassisOutput (bool state)
 Enable/disable output from the chassis subsystem.
 
bool HasBushings () const
 Return true if the vehicle model contains bushings.
 
virtual void Advance (double step)
 Advance the state of this vehicle by the specified time step. More...
 
virtual void LogConstraintViolations ()=0
 Log current constraint violations.
 
virtual std::string ExportComponentList () const =0
 Return a JSON string with information on all modeling components in the vehicle system. More...
 
virtual void ExportComponentList (const std::string &filename) const =0
 Write a JSON-format file with information on all modeling components in the vehicle system. More...
 
virtual void Output (int frame, ChVehicleOutput &database) const =0
 Output data for all modeling components in the vehicle system.
 

Protected Member Functions

 ChVehicle (const std::string &name, ChContactMethod contact_method=ChContactMethod::NSC)
 Construct a vehicle system with an underlying ChSystem. More...
 
 ChVehicle (const std::string &name, ChSystem *system)
 Construct a vehicle system using the specified ChSystem. More...
 

Static Protected Member Functions

template<typename T >
static bool AnyOutput (const std::vector< std::shared_ptr< T >> &list)
 Utility function for testing if any subsystem in a list generates output.
 

Protected Attributes

std::string m_name
 vehicle name
 
ChSystemm_system
 pointer to the Chrono system
 
bool m_ownsSystem
 true if system created at construction
 
bool m_output
 generate ouput for this vehicle system
 
ChVehicleOutputm_output_db
 vehicle output database
 
double m_output_step
 output time step
 
double m_next_output_time
 time for next output
 
int m_output_frame
 current output frame
 
std::shared_ptr< ChChassism_chassis
 handle to the main chassis subsystem
 
ChChassisRearList m_chassis_rear
 list of rear chassis subsystems (can be empty)
 
ChChassisConnectorList m_chassis_connectors
 list of chassis connector (must match m_chassis_rear)
 

Constructor & Destructor Documentation

◆ ChVehicle() [1/2]

chrono::vehicle::ChVehicle::ChVehicle ( const std::string &  name,
ChContactMethod  contact_method = ChContactMethod::NSC 
)
protected

Construct a vehicle system with an underlying ChSystem.

Parameters
[in]namevehicle name
[in]contact_methodcontact method

◆ ChVehicle() [2/2]

chrono::vehicle::ChVehicle::ChVehicle ( const std::string &  name,
ChSystem system 
)
protected

Construct a vehicle system using the specified ChSystem.

All physical components of the vehicle will be added to that system.

Parameters
[in]namevehicle name
[in]systemcontaining mechanical system

Member Function Documentation

◆ Advance()

void chrono::vehicle::ChVehicle::Advance ( double  step)
virtual

Advance the state of this vehicle by the specified time step.

A call to ChSystem::DoStepDynamics is done only if the vehicle owns the underlying Chrono system. Otherwise, the caller is responsible for advancing the sate of the entire system.

Reimplemented in chrono::vehicle::ChWheeledVehicle, chrono::vehicle::ChTrackedVehicle, chrono::vehicle::ChTrackTestRig, and chrono::vehicle::ChSuspensionTestRig.

◆ ExportComponentList() [1/2]

virtual std::string chrono::vehicle::ChVehicle::ExportComponentList ( ) const
pure virtual

Return a JSON string with information on all modeling components in the vehicle system.

These include bodies, shafts, joints, spring-damper elements, markers, etc.

Implemented in chrono::vehicle::ChWheeledVehicle, and chrono::vehicle::ChTrackedVehicle.

◆ ExportComponentList() [2/2]

virtual void chrono::vehicle::ChVehicle::ExportComponentList ( const std::string &  filename) const
pure virtual

Write a JSON-format file with information on all modeling components in the vehicle system.

These include bodies, shafts, joints, spring-damper elements, markers, etc.

Implemented in chrono::vehicle::ChWheeledVehicle, and chrono::vehicle::ChTrackedVehicle.

◆ GetVehicleMass()

virtual double chrono::vehicle::ChVehicle::GetVehicleMass ( ) const
pure virtual

Get the vehicle total mass.

This includes the mass of the chassis and all vehicle subsystems.

Implemented in chrono::vehicle::ChWheeledVehicle, and chrono::vehicle::ChTrackedVehicle.

◆ GetVehiclePointAcceleration()

ChVector chrono::vehicle::ChVehicle::GetVehiclePointAcceleration ( const ChVector<> &  locpos) const
inline

Get the acceleration at the specified point.

The point is assumed to be given relative to the main chassis reference frame. The returned acceleration is expressed in the chassis reference frame.

◆ GetVehiclePointLocation()

ChVector chrono::vehicle::ChVehicle::GetVehiclePointLocation ( const ChVector<> &  locpos) const
inline

Get the global position of the specified point.

The point is assumed to be given relative to the main chassis reference frame. The returned location is expressed in the global reference frame.

◆ GetVehiclePointVelocity()

ChVector chrono::vehicle::ChVehicle::GetVehiclePointVelocity ( const ChVector<> &  locpos) const
inline

Get the global velocity of the specified point.

The point is assumed to be given relative to the main chassis reference frame. The returned velocity is expressed in the global reference frame.

◆ GetVehiclePos()

const ChVector& chrono::vehicle::ChVehicle::GetVehiclePos ( ) const
inline

Get the vehicle location.

This is the global location of the main chassis reference frame origin.

◆ GetVehicleRot()

ChQuaternion chrono::vehicle::ChVehicle::GetVehicleRot ( ) const
inline

Get the vehicle orientation.

This is the main chassis orientation, returned as a quaternion representing a rotation with respect to the global reference frame.

◆ GetVehicleSpeed()

double chrono::vehicle::ChVehicle::GetVehicleSpeed ( ) const
inline

Get the vehicle speed.

Return the speed measured at the origin of the main chassis reference frame.

◆ GetVehicleSpeedCOM()

double chrono::vehicle::ChVehicle::GetVehicleSpeedCOM ( ) const
inline

Get the speed of the chassis COM.

Return the speed measured at the main chassis center of mass.

◆ Initialize()

◆ SetChassisCollide()

void chrono::vehicle::ChVehicle::SetChassisCollide ( bool  state)

Enable/disable collision for the chassis subsystem.

This function controls contact of the chassis with all other collision shapes in the simulation.

◆ SetChassisVehicleCollide()

virtual void chrono::vehicle::ChVehicle::SetChassisVehicleCollide ( bool  state)
inlinevirtual

Enable/disable collision between the chassis and all other vehicle subsystems.

Note that some of these collisions may be always disabled, as set by the particular derived vehicle class.

Reimplemented in chrono::vehicle::ChWheeledVehicle, and chrono::vehicle::ChTrackedVehicle.

◆ SetCollisionSystemType()

void chrono::vehicle::ChVehicle::SetCollisionSystemType ( collision::ChCollisionSystemType  collsys_type)

Change the default collision detection system.

Note that this function should be called before initialization of the vehicle system in order to create consistent collision models.

◆ SetOutput()

void chrono::vehicle::ChVehicle::SetOutput ( ChVehicleOutput::Type  type,
const std::string &  out_dir,
const std::string &  out_name,
double  output_step 
)

Enable output for this vehicle system.

Parameters
[in]typetype of output DB
[in]out_diroutput directory name
[in]out_namerootname of output file
[in]output_stepinterval between output times

The documentation for this class was generated from the following files:
  • /builds/uwsbel/chrono/src/chrono_vehicle/ChVehicle.h
  • /builds/uwsbel/chrono/src/chrono_vehicle/ChVehicle.cpp