Description
This class scaffolds on ChCollisionSystemChronoMulticore in order to manage collision data for the system during MPI exchanges.
Maintains a mapping from a body to its shapes.
#include <ChCollisionSystemDistributed.h>
Public Member Functions | |
ChCollisionSystemDistributed (ChMulticoreDataManager *dm, ChDistributedDataManager *ddm) | |
virtual void | Add (ChCollisionModel *model) override |
Add a collision model to the collision engine. More... | |
virtual void | Remove (ChCollisionModel *model) override |
Remove a collision model from the collision engine. More... | |
Public Member Functions inherited from chrono::collision::ChCollisionSystemChronoMulticore | |
ChCollisionSystemChronoMulticore (ChMulticoreDataManager *dc) | |
virtual void | SetNumThreads (int nthreads) override |
Set the number of OpenMP threads for collision detection. | |
virtual void | PreProcess () override |
Synchronization operations, invoked before running the collision detection. More... | |
virtual void | PostProcess () override |
Synchronization operations, invoked after running the collision detection. | |
virtual void | ReportContacts (ChContactContainer *container) override |
Fill in the provided contact container with collision information after Run(). More... | |
virtual void | ReportProximities (ChProximityContainer *mproximitycontainer) override |
Fill in the provided proximity container with near point information after Run(). More... | |
Public Member Functions inherited from chrono::collision::ChCollisionSystemChrono | |
virtual ChCollisionSystemType | GetType () const override |
Return the type of this collision system. | |
void | SetEnvelope (double envelope) |
Set collision envelope for rigid shapes (default: ChCollisionModel::GetDefaultSuggestedEnvelope). More... | |
void | SetBroadphaseGridResolution (const ChVector< int > &num_bins) |
Set a fixed number of grid bins (default 10x10x10). More... | |
void | SetBroadphaseGridSize (const ChVector<> &bin_size) |
Set a variable number of grids, such that each bin has roughly the specified size. More... | |
void | SetBroadphaseGridDensity (double density) |
Set a variable number of grid bins, such that there are roughly density collision shapes per bin. More... | |
void | SetNarrowphaseAlgorithm (ChNarrowphase::Algorithm algorithm) |
Set the narrowphase algorithm (default: ChNarrowphase::Algorithm::HYBRID). More... | |
void | EnableActiveBoundingBox (const ChVector<> &aabb_min, const ChVector<> &aabb_max) |
Enable monitoring of shapes outside active bounding box (default: false). More... | |
bool | GetActiveBoundingBox (ChVector<> &aabb_min, ChVector<> &aabb_max) const |
Get the dimensions of the "active" box. More... | |
virtual void | Clear (void) override |
Clear all data instanced by this algorithm if any (like persistent contact manifolds). | |
virtual void | Run () override |
Run the algorithm and finds all the contacts. | |
virtual void | GetBoundingBox (ChVector<> &aabb_min, ChVector<> &aabb_max) const override |
Return an AABB bounding all collision shapes in the system. | |
virtual void | ResetTimers () override |
Reset any timers associated with collision detection. | |
virtual double | GetTimerCollisionBroad () const override |
Return the time (in seconds) for broadphase collision detection. | |
virtual double | GetTimerCollisionNarrow () const override |
Return the time (in seconds) for narrowphase collision detection. | |
virtual bool | RayHit (const ChVector<> &from, const ChVector<> &to, ChRayhitResult &result) const override |
Perform a ray-hit test with all collision models. More... | |
virtual bool | RayHit (const ChVector<> &from, const ChVector<> &to, ChCollisionModel *model, ChRayhitResult &result) const override |
Perform a ray-hit test with the specified collision model. More... | |
virtual std::vector< vec2 > | GetOverlappingPairs () |
Return the pairs of IDs for overlapping contact shapes. | |
Public Member Functions inherited from chrono::collision::ChCollisionSystem | |
void | RegisterBroadphaseCallback (std::shared_ptr< BroadphaseCallback > callback) |
Specify a callback object to be used each time a pair of 'near enough' collision shapes is found by the broad-phase collision step. More... | |
void | RegisterNarrowphaseCallback (std::shared_ptr< NarrowphaseCallback > callback) |
Specify a callback object to be used each time a collision pair is found during the narrow-phase collision detection step. More... | |
virtual void | ArchiveOUT (ChArchiveOut &marchive) |
Method to allow serialization of transient data to archives. | |
virtual void | ArchiveIN (ChArchiveIn &marchive) |
Method to allow de-serialization of transient data from archives. | |
void | SetSystem (ChSystem *sys) |
Set associated Chrono system. | |
Additional Inherited Members | |
Protected Member Functions inherited from chrono::collision::ChCollisionSystemChrono | |
virtual void | GetOverlappingAABB (std::vector< char > &active_id, real3 Amin, real3 Amax) |
Mark bodies whose AABB is contained within the specified box. | |
void | GenerateAABB () |
Generate the current axis-aligned bounding boxes of collision shapes. | |
Protected Attributes inherited from chrono::collision::ChCollisionSystemChrono | |
std::shared_ptr< ChCollisionData > | cd_data |
collision::ChBroadphase | broadphase |
methods for broad-phase collision detection | |
collision::ChNarrowphase | narrowphase |
methods for narrow-phase collision detection | |
std::vector< char > | body_active |
bool | use_aabb_active |
enable freezing of objects outside the active bounding box | |
real3 | active_aabb_min |
lower corner of active bounding box | |
real3 | active_aabb_max |
upper corner of active bounding box | |
ChTimer | m_timer_broad |
ChTimer | m_timer_narrow |
Protected Attributes inherited from chrono::collision::ChCollisionSystem | |
ChSystem * | m_system |
associated Chrono system | |
std::shared_ptr< BroadphaseCallback > | broad_callback |
user callback for each near-enough pair of shapes | |
std::shared_ptr< NarrowphaseCallback > | narrow_callback |
user callback for each collision pair | |
Member Function Documentation
◆ Add()
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overridevirtual |
Add a collision model to the collision engine.
Creates a mapping entry from the associated body to its collision shapes.
Reimplemented from chrono::collision::ChCollisionSystemChrono.
◆ Remove()
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overridevirtual |
Remove a collision model from the collision engine.
Deactivates the body in the data manager of Chrono::Multicore and marks the space as free.
Reimplemented from chrono::collision::ChCollisionSystemChrono.
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono_distributed/collision/ChCollisionSystemDistributed.h
- /builds/uwsbel/chrono/src/chrono_distributed/collision/ChCollisionSystemDistributed.cpp