chrono::opengl::ChOpenGLViewer Class Reference
  Description
OpenGL viewer, this class draws the system to the screen and handles input.
#include <ChOpenGLViewer.h>
Inheritance diagram for chrono::opengl::ChOpenGLViewer:

Collaboration diagram for chrono::opengl::ChOpenGLViewer:

| Public Member Functions | |
| ChOpenGLViewer (ChSystem *system) | |
| void | TakeDown () | 
| bool | Initialize () | 
| bool | Update (double time_step) | 
| void | Render () | 
| void | DrawObject (std::shared_ptr< ChBody > abody) | 
| void | DisplayHUD () | 
| void | RenderContacts () | 
| void | RenderAABB () | 
| void | RenderGrid () | 
| void | RenderFluid () | 
| void | RenderFEA () | 
| void | RenderPlots () | 
| void | HandleInput (unsigned char key, int x, int y) | 
|  Public Member Functions inherited from chrono::opengl::ChOpenGLBase | |
| bool | GLReturnedError (const char *s) | 
| Public Attributes | |
| glm::ivec2 | window_size | 
| glm::ivec2 | window_position | 
| glm::ivec2 | window_physical_size | 
| double | dpi | 
| float | window_aspect | 
| int | interval | 
| ChOpenGLCamera | render_camera | 
| ChOpenGLCamera | ortho_camera | 
| ChSystem * | physics_system | 
| ChOpenGLShader | main_shader | 
| ChOpenGLShader | cloud_shader | 
| ChOpenGLShader | dot_shader | 
| ChOpenGLShader | sphere_shader | 
| ChOpenGLOBJ | sphere | 
| ChOpenGLOBJ | box | 
| ChOpenGLOBJ | cylinder | 
| ChOpenGLOBJ | cone | 
| ChOpenGLCloud | cloud | 
| ChOpenGLCloud | fluid | 
| ChOpenGLWires | grid | 
| ChOpenGLWires | mpm_grid | 
| ChOpenGLCloud | mpm_node | 
| ChOpenGLCloud | fea_nodes | 
| ChOpenGLWires | fea_elements | 
| ChOpenGLWires | line_path | 
| ChOpenGLContacts | contact_renderer | 
| ChOpenGLHUD | HUD_renderer | 
| ChOpenGLGraphs | graph_renderer | 
| std::vector< glm::vec3 > | cloud_data | 
| std::vector< glm::vec3 > | fluid_data | 
| std::vector< glm::vec3 > | fea_node_data | 
| std::vector< glm::vec3 > | fea_element_data | 
| std::vector< glm::vec3 > | grid_data | 
| std::vector< glm::vec3 > | mpm_grid_data | 
| std::vector< glm::vec3 > | mpm_node_data | 
| std::vector< glm::vec3 > | line_path_data | 
| int | simulation_frame | 
| double | simulation_h | 
| double | simulation_time | 
| bool | pause_sim | 
| bool | pause_vis | 
| bool | single_step | 
| bool | view_contacts | 
| bool | view_help | 
| bool | view_aabb | 
| bool | view_grid | 
| bool | view_info | 
| bool | use_vsync | 
| RenderMode | render_mode | 
| ChTimer | timer_render | 
| ChTimer | timer_text | 
| ChTimer | timer_geometry | 
| glm::mat4 | model | 
| glm::mat4 | view | 
| glm::mat4 | projection | 
| glm::mat4 | modelview | 
| double | old_time | 
| double | current_time | 
| double | time_total | 
| double | time_text | 
| double | time_geometry | 
| double | fps | 
| std::vector< glm::mat4 > | model_box | 
| std::vector< glm::mat4 > | model_sphere | 
| std::vector< glm::mat4 > | model_cylinder | 
| std::vector< glm::mat4 > | model_cone | 
| std::map< std::string, ChOpenGLMesh > | obj_files | 
| std::map< std::string, std::vector< glm::mat4 > > | model_obj | 
Member Function Documentation
◆ RenderGrid()
| void chrono::opengl::ChOpenGLViewer::RenderGrid | ( | ) | 
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The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono_opengl/ChOpenGLViewer.h
- /builds/uwsbel/chrono/src/chrono_opengl/ChOpenGLViewer.cpp
