Description
Class for wrapping the HACD convex decomposition code revisited by John Ratcliff.
#include <ChCConvexDecomposition.h>


| Public Member Functions | |
| ChConvexDecompositionHACDv2 () | |
| Basic constructor. | |
| virtual | ~ChConvexDecompositionHACDv2 () | 
| Destructor. | |
| virtual void | Reset (void) | 
| Reset the input mesh data. | |
| virtual bool | AddTriangle (const ChVector<> &v1, const ChVector<> &v2, const ChVector<> &v3) | 
| Add a triangle, by passing three points for vertexes.  More... | |
| virtual bool | AddTriangleMesh (const geometry::ChTriangleMesh &tm) | 
| Add a triangle mesh soup, by passing an entire ChTriangleMesh object.  More... | |
| void | SetParameters (unsigned int mMaxHullCount=256, unsigned int mMaxMergeHullCount=256, unsigned int mMaxHullVertices=64, float mConcavity=0.2f, float mSmallClusterThreshold=0.0f, float mFuseTolerance=1e-9) | 
| Set the parameters for this convex decomposition algorithm.  More... | |
| virtual int | ComputeConvexDecomposition () | 
| Perform the convex decomposition.  More... | |
| virtual unsigned int | GetHullCount () | 
| Get the number of computed hulls after the convex decomposition. | |
| virtual bool | GetConvexHullResult (unsigned int hullIndex, geometry::ChTriangleMesh &convextrimesh) | 
| Get the n-th computed convex hull, by filling a ChTriangleMesh object that is passed as a parameter. | |
| virtual bool | GetConvexHullResult (unsigned int hullIndex, std::vector< ChVector< double > > &convexhull) | 
| Get the n-th computed convex hull, by filling a vector of points of the vertexes of the n-th hull that is passed as a parameter. | |
| virtual void | WriteConvexHullsAsWavefrontObj (ChStreamOutAscii &mstream) | 
| Save the computed convex hulls as a Wavefront file using the '.obj' fileformat, with each hull as a separate group.  More... | |
|  Public Member Functions inherited from chrono::collision::ChConvexDecomposition | |
| ChConvexDecomposition () | |
| Basic constructor. | |
| virtual | ~ChConvexDecomposition () | 
| Destructor. | |
| virtual bool | AddTriangle (const geometry::ChTriangle &t1) | 
| Add a triangle, by passing a ChTriangle object (that will be copied, not referenced).  More... | |
| virtual bool | WriteConvexHullsAsChullsFile (ChStreamOutAscii &mstream) | 
| Write the convex decomposition to a ".chulls" file, where each hull is a sequence of x y z coords.  More... | |
Member Function Documentation
◆ AddTriangle()
| 
 | virtual | 
Add a triangle, by passing three points for vertexes.
Note: the vertexes must be properly ordered (oriented triangle, normal pointing outside)
Implements chrono::collision::ChConvexDecomposition.
◆ AddTriangleMesh()
| 
 | virtual | 
Add a triangle mesh soup, by passing an entire ChTriangleMesh object.
Note 1: the triangle mesh does not need connectivity information (a basic 'triangle soup' is enough) Note 2: all vertexes must be properly ordered (oriented triangles, normals pointing outside). Note 3: the triangles must define closed volumes (holes, gaps in edges, etc. may trouble the decomposition)
Reimplemented from chrono::collision::ChConvexDecomposition.
◆ ComputeConvexDecomposition()
| 
 | virtual | 
Perform the convex decomposition.
This operation is time consuming, and it may take a while to complete. Quality of the results can depend a lot on the parameters. Also, meshes with triangles that are not well oriented (normals always pointing outside) or with gaps/holes, may give wrong results.
Implements chrono::collision::ChConvexDecomposition.
◆ SetParameters()
| void chrono::collision::ChConvexDecompositionHACDv2::SetParameters | ( | unsigned int | mMaxHullCount = 256, | 
| unsigned int | mMaxMergeHullCount = 256, | ||
| unsigned int | mMaxHullVertices = 64, | ||
| float | mConcavity = 0.2f, | ||
| float | mSmallClusterThreshold = 0.0f, | ||
| float | mFuseTolerance = 1e-9 | ||
| ) | 
Set the parameters for this convex decomposition algorithm.
Use this function before calling ComputeConvexDecomposition(). Repeated vertices will be fused with mFuseTolerance tolerance.
◆ WriteConvexHullsAsWavefrontObj()
| 
 | virtual | 
Save the computed convex hulls as a Wavefront file using the '.obj' fileformat, with each hull as a separate group.
May throw exceptions if file locked etc.
Implements chrono::collision::ChConvexDecomposition.
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono/collision/ChCConvexDecomposition.h
- /builds/uwsbel/chrono/src/chrono/collision/ChCConvexDecomposition.cpp
