AddCamera(const ChVector3d &pos, ChVector3d targ=VNULL) override | chrono::opengl::ChVisualSystemOpenGL | virtual |
AddGrid(double x_step, double y_step, int nx, int ny, ChCoordsys<> pos=CSYSNORM, ChColor col=ChColor(0.1f, 0.1f, 0.1f)) | chrono::ChVisualSystem | inlinevirtual |
AddUserEventReceiver(std::shared_ptr< ChOpenGLEventCB > receiver) | chrono::opengl::ChVisualSystemOpenGL | inline |
AddVisualModel(std::shared_ptr< ChVisualModel > model, const ChFrame<> &frame) | chrono::ChVisualSystem | inlinevirtual |
AddVisualModel(std::shared_ptr< ChVisualShape > shape, const ChFrame<> &frame) | chrono::ChVisualSystem | inlinevirtual |
AttachParticleSelector(std::shared_ptr< ChOpenGLParticleCB > selector) | chrono::opengl::ChVisualSystemOpenGL | inline |
AttachStatsRenderer(std::shared_ptr< ChOpenGLStats > renderer) | chrono::opengl::ChVisualSystemOpenGL | |
AttachSystem(ChSystem *sys) override | chrono::opengl::ChVisualSystemOpenGL | virtual |
BeginScene() override | chrono::opengl::ChVisualSystemOpenGL | inlinevirtual |
BindAll() override | chrono::opengl::ChVisualSystemOpenGL | virtual |
BindItem(std::shared_ptr< ChPhysicsItem > item) override | chrono::opengl::ChVisualSystemOpenGL | virtual |
ChOpenGLViewer (defined in chrono::opengl::ChVisualSystemOpenGL) | chrono::opengl::ChVisualSystemOpenGL | friend |
ChVisualSystem() (defined in chrono::ChVisualSystem) | chrono::ChVisualSystem | protected |
ChVisualSystemOpenGL() (defined in chrono::opengl::ChVisualSystemOpenGL) | chrono::opengl::ChVisualSystemOpenGL | |
EnableStats(bool state) | chrono::opengl::ChVisualSystemOpenGL | inline |
EndScene() override | chrono::opengl::ChVisualSystemOpenGL | inlinevirtual |
GetCameraPosition() const | chrono::ChVisualSystem | inlinevirtual |
GetCameraTarget() const | chrono::ChVisualSystem | inlinevirtual |
GetSimulationRTF() const | chrono::ChVisualSystem | virtual |
GetSimulationTime() const | chrono::ChVisualSystem | virtual |
GetSystem(int i) const | chrono::ChVisualSystem | inline |
GetSystems() const | chrono::ChVisualSystem | inline |
Initialize() override | chrono::opengl::ChVisualSystemOpenGL | virtual |
m_image_dir | chrono::ChVisualSystem | protected |
m_initialized (defined in chrono::ChVisualSystem) | chrono::ChVisualSystem | protected |
m_systems | chrono::ChVisualSystem | protected |
m_verbose | chrono::ChVisualSystem | protected |
m_write_images | chrono::ChVisualSystem | protected |
Quit() override | chrono::opengl::ChVisualSystemOpenGL | virtual |
Render() override | chrono::opengl::ChVisualSystemOpenGL | virtual |
RenderCOGFrames(double axis_length=1) | chrono::ChVisualSystem | inlinevirtual |
RenderFrame(const ChFrame<> &frame, double axis_length=1) | chrono::ChVisualSystem | inlinevirtual |
Run() override | chrono::opengl::ChVisualSystemOpenGL | virtual |
SetCameraPosition(int id, const ChVector3d &pos) override | chrono::opengl::ChVisualSystemOpenGL | virtual |
SetCameraPosition(const ChVector3d &pos) override | chrono::opengl::ChVisualSystemOpenGL | virtual |
SetCameraProperties(float scale=0.5f, float near_clip_dist=0.1f, float far_clip_dist=1000.0f) | chrono::opengl::ChVisualSystemOpenGL | |
SetCameraTarget(int id, const ChVector3d &target) override | chrono::opengl::ChVisualSystemOpenGL | virtual |
SetCameraTarget(const ChVector3d &target) override | chrono::opengl::ChVisualSystemOpenGL | virtual |
SetCameraVertical(CameraVerticalDir vert) | chrono::opengl::ChVisualSystemOpenGL | |
SetCameraVertical(const ChVector3d &up) | chrono::opengl::ChVisualSystemOpenGL | |
SetImageOutput(bool val) | chrono::ChVisualSystem | inline |
SetImageOutputDirectory(const std::string &dir) | chrono::ChVisualSystem | inline |
SetParticleRenderMode(RenderMode mode, float radius) | chrono::opengl::ChVisualSystemOpenGL | |
SetRenderMode(RenderMode mode) | chrono::opengl::ChVisualSystemOpenGL | |
SetVerbose(bool verbose) | chrono::ChVisualSystem | inline |
SetWindowSize(unsigned int width, unsigned int height) | chrono::opengl::ChVisualSystemOpenGL | |
SetWindowTitle(const std::string &win_title) | chrono::opengl::ChVisualSystemOpenGL | |
Type enum name | chrono::ChVisualSystem | |
UnbindItem(std::shared_ptr< ChPhysicsItem > item) | chrono::ChVisualSystem | inlinevirtual |
UpdateCamera(int id, const ChVector3d &pos, ChVector3d target) | chrono::ChVisualSystem | |
UpdateCamera(const ChVector3d &pos, ChVector3d target) (defined in chrono::ChVisualSystem) | chrono::ChVisualSystem | |
UpdateVisualModel(int id, const ChFrame<> &frame) | chrono::ChVisualSystem | inlinevirtual |
WrapRenderStep(void *stepFunction) | chrono::opengl::ChVisualSystemOpenGL | static |
WriteImageToFile(const std::string &filename) override | chrono::opengl::ChVisualSystemOpenGL | virtual |
~ChVisualSystem() (defined in chrono::ChVisualSystem) | chrono::ChVisualSystem | virtual |
~ChVisualSystemOpenGL() (defined in chrono::opengl::ChVisualSystemOpenGL) | chrono::opengl::ChVisualSystemOpenGL | virtual |