AddCamera(const ChVector3d &pos, ChVector3d targ=VNULL) | chrono::ChVisualSystem | inlinevirtual |
AddGrid(double x_step, double y_step, int nx, int ny, ChCoordsys<> pos=CSYSNORM, ChColor col=ChColor(0.1f, 0.1f, 0.1f)) | chrono::ChVisualSystem | inlinevirtual |
AddVisualModel(std::shared_ptr< ChVisualModel > model, const ChFrame<> &frame) | chrono::ChVisualSystem | inlinevirtual |
AddVisualModel(std::shared_ptr< ChVisualShape > shape, const ChFrame<> &frame) | chrono::ChVisualSystem | inlinevirtual |
AttachSystem(ChSystem *sys) | chrono::ChVisualSystem | virtual |
BeginScene()=0 | chrono::ChVisualSystem | pure virtual |
BindAll() | chrono::ChVisualSystem | inlinevirtual |
BindItem(std::shared_ptr< ChPhysicsItem > item) | chrono::ChVisualSystem | inlinevirtual |
ChSystem (defined in chrono::ChVisualSystem) | chrono::ChVisualSystem | friend |
ChVisualSystem() (defined in chrono::ChVisualSystem) | chrono::ChVisualSystem | protected |
EndScene()=0 | chrono::ChVisualSystem | pure virtual |
GetCameraPosition() const | chrono::ChVisualSystem | inlinevirtual |
GetCameraTarget() const | chrono::ChVisualSystem | inlinevirtual |
GetSimulationRTF() const | chrono::ChVisualSystem | virtual |
GetSimulationTime() const | chrono::ChVisualSystem | virtual |
GetSystem(int i) const | chrono::ChVisualSystem | inline |
GetSystems() const | chrono::ChVisualSystem | inline |
Initialize()=0 | chrono::ChVisualSystem | pure virtual |
m_image_dir | chrono::ChVisualSystem | protected |
m_initialized (defined in chrono::ChVisualSystem) | chrono::ChVisualSystem | protected |
m_systems | chrono::ChVisualSystem | protected |
m_verbose | chrono::ChVisualSystem | protected |
m_write_images | chrono::ChVisualSystem | protected |
OnClear(ChSystem *sys) | chrono::ChVisualSystem | inlineprotectedvirtual |
OnSetup(ChSystem *sys) | chrono::ChVisualSystem | inlineprotectedvirtual |
OnUpdate(ChSystem *sys) | chrono::ChVisualSystem | inlineprotectedvirtual |
Quit()=0 | chrono::ChVisualSystem | pure virtual |
Render()=0 | chrono::ChVisualSystem | pure virtual |
RenderCOGFrames(double axis_length=1) | chrono::ChVisualSystem | inlinevirtual |
RenderFrame(const ChFrame<> &frame, double axis_length=1) | chrono::ChVisualSystem | inlinevirtual |
Run()=0 | chrono::ChVisualSystem | pure virtual |
SetCameraPosition(int id, const ChVector3d &pos) | chrono::ChVisualSystem | inlinevirtual |
SetCameraPosition(const ChVector3d &pos) | chrono::ChVisualSystem | inlinevirtual |
SetCameraTarget(int id, const ChVector3d &target) | chrono::ChVisualSystem | inlinevirtual |
SetCameraTarget(const ChVector3d &target) | chrono::ChVisualSystem | inlinevirtual |
SetImageOutput(bool val) | chrono::ChVisualSystem | inline |
SetImageOutputDirectory(const std::string &dir) | chrono::ChVisualSystem | inline |
SetVerbose(bool verbose) | chrono::ChVisualSystem | inline |
Type enum name | chrono::ChVisualSystem | |
UnbindItem(std::shared_ptr< ChPhysicsItem > item) | chrono::ChVisualSystem | inlinevirtual |
UpdateCamera(int id, const ChVector3d &pos, ChVector3d target) | chrono::ChVisualSystem | |
UpdateCamera(const ChVector3d &pos, ChVector3d target) (defined in chrono::ChVisualSystem) | chrono::ChVisualSystem | |
UpdateVisualModel(int id, const ChFrame<> &frame) | chrono::ChVisualSystem | inlinevirtual |
WriteImageToFile(const std::string &filename) | chrono::ChVisualSystem | inlinevirtual |
~ChVisualSystem() (defined in chrono::ChVisualSystem) | chrono::ChVisualSystem | virtual |