chrono::ChCollisionShapePath2D Class Reference
Description
Collision 2D path shape.
When added to a collision model, the path is defined in the XY plane of the shape frame. This shape defines a 2D collision shape that will collide with another 2D line of the same type if aligned on the same plane. This is useful for mechanisms that work on a plane, and that require more precise collision that is not possible with current 3D shapes. For example, the line can contain concave or convex round fillets. Requirements:
- the line must be clockwise for inner material, (counterclockwise=hollow, material outside)
- the line must contain only ChLineSegment and ChLineArc sub-lines
- the sublines must follow in the proper order, with coincident corners, and must be closed.
#include <ChCollisionShapePath2D.h>
Inheritance diagram for chrono::ChCollisionShapePath2D:
Collaboration diagram for chrono::ChCollisionShapePath2D:
Public Member Functions | |
ChCollisionShapePath2D (std::shared_ptr< ChContactMaterial > material, std::shared_ptr< ChLinePath > path, double radius=0.001) | |
std::shared_ptr< ChLinePath > | GetGeometry () |
Access the path geometry. | |
double | GetSRadius () const |
Get the path thickness (the radius of a sweeping sphere). | |
virtual void | ArchiveOut (ChArchiveOut &archive_out) override |
Method to allow serialization of transient data to archives. | |
virtual void | ArchiveIn (ChArchiveIn &archive_in) override |
Method to allow de-serialization of transient data from archives. | |
Public Member Functions inherited from chrono::ChCollisionShape | |
ChCollisionShape (Type type=Type::UNKNOWN_SHAPE) | |
ChCollisionShape (Type type, std::shared_ptr< ChContactMaterial > material) | |
Type | GetType () const |
std::shared_ptr< ChContactMaterial > | GetMaterial () const |
ChContactMethod | GetContactMethod () const |
Additional Inherited Members | |
Public Types inherited from chrono::ChCollisionShape | |
enum | Type { SPHERE, ELLIPSOID, BOX, CYLINDER, CYLSHELL, CONVEXHULL, TRIANGLEMESH, BARREL, POINT, TRIANGLE, MESHTRIANGLE, CAPSULE, CONE, ROUNDEDBOX, ROUNDEDCYL, TETRAHEDRON, PATH2D, SEGMENT2D, ARC2D, UNKNOWN_SHAPE } |
Supported collision shape types. | |
Protected Attributes inherited from chrono::ChCollisionShape | |
Type | m_type |
type of collision shape | |
std::shared_ptr< ChContactMaterial > | m_material |
surface contact material | |
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono/collision/ChCollisionShapePath2D.h
- /builds/uwsbel/chrono/src/chrono/collision/ChCollisionShapePath2D.cpp