chrono::collision::shape_container Struct Reference
Description
Structure of arrays containing rigid collision shape information.
#include <ChCollisionData.h>
Public Attributes | |
std::vector< short2 > | fam_rigid |
family information | |
std::vector< uint > | id_rigid |
ID of associated body. | |
std::vector< int > | typ_rigid |
shape type | |
std::vector< int > | local_rigid |
local shape index in collision model of associated body | |
std::vector< int > | start_rigid |
start index in the appropriate container of dimensions | |
std::vector< int > | length_rigid |
usually 1, except for convex | |
std::vector< quaternion > | ObR_rigid |
shape rotations | |
std::vector< real3 > | ObA_rigid |
shape positions | |
std::vector< real3 > | obj_data_A_global |
std::vector< quaternion > | obj_data_R_global |
std::vector< real > | sphere_rigid |
radius for sphere shapes | |
std::vector< real3 > | box_like_rigid |
dimensions for box-like shapes | |
std::vector< real3 > | triangle_rigid |
vertices of all triangle shapes (3 per shape) | |
std::vector< real2 > | capsule_rigid |
radius and half-length for capsule shapes | |
std::vector< real4 > | rbox_like_rigid |
dimensions and radius for rbox-like shapes | |
std::vector< real3 > | convex_rigid |
points for convex hull shapes | |
std::vector< real3 > | triangle_global |
triangle vertices in global frame | |
The documentation for this struct was generated from the following file:
- /builds/uwsbel/chrono/src/chrono/collision/chrono/ChCollisionData.h