chrono::irrlicht::ChIrrNodeAsset Class Reference
Description
Class for adding Irrlicht visualization to a ChPhysicsItem.
This must be added as an 'asset' to the item (ex., a ChBody).
#include <ChIrrNodeAsset.h>
Inheritance diagram for chrono::irrlicht::ChIrrNodeAsset:
Collaboration diagram for chrono::irrlicht::ChIrrNodeAsset:
Public Member Functions | |
irr::scene::ISceneNode * | GetIrrlichtNode () |
void | Bind (std::shared_ptr< ChPhysicsItem > aitem, ChIrrAppInterface &aapp) |
void | UnBind () |
virtual void | Update (ChPhysicsItem *updater, const ChCoordsys<> &coords) |
This is called by the owner, i.e. More... | |
Public Member Functions inherited from chrono::ChAsset | |
virtual void | ArchiveOUT (ChArchiveOut &marchive) |
Method to allow serialization of transient data to archives. | |
virtual void | ArchiveIN (ChArchiveIn &marchive) |
Method to allow de serialization of transient data from archives. | |
Protected Attributes | |
ChIrrNode * | mnode |
Member Function Documentation
◆ Update()
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inlinevirtual |
This is called by the owner, i.e.
a ChPhysicsItem. Note that the ChAssets can be shared between owners, so an asset might receive different updates from different 'updater's each with different 'coords'.
Reimplemented from chrono::ChAsset.
The documentation for this class was generated from the following file:
- /builds/uwsbel/chrono/src/chrono_irrlicht/ChIrrNodeAsset.h