chrono::vehicle::RigidTerrain Member List
This is the complete list of members for chrono::vehicle::RigidTerrain, including all inherited members.
| AddPatch(const ChCoordsys<> &position, const ChVector<> &size, bool tiled=false, double max_tile_size=1, bool visualization=true) | chrono::vehicle::RigidTerrain | |
| AddPatch(const ChCoordsys<> &position, const std::string &mesh_file, const std::string &mesh_name, double sweep_sphere_radius=0, bool visualization=true) | chrono::vehicle::RigidTerrain | |
| AddPatch(const ChCoordsys<> &position, const std::string &heightmap_file, const std::string &mesh_name, double sizeX, double sizeY, double hMin, double hMax, double sweep_sphere_radius=0, bool visualization=true) | chrono::vehicle::RigidTerrain | |
| Advance(double step) | chrono::vehicle::ChTerrain | inlinevirtual |
| ChTerrain() (defined in chrono::vehicle::ChTerrain) | chrono::vehicle::ChTerrain | |
| ExportMeshPovray(const std::string &out_dir, bool smoothed=false) | chrono::vehicle::RigidTerrain | |
| FindPoint(double x, double y, double &height, ChVector<> &normal, float &friction) const | chrono::vehicle::RigidTerrain | |
| GetCoefficientFriction(double x, double y) const override | chrono::vehicle::RigidTerrain | virtual |
| GetHeight(double x, double y) const override | chrono::vehicle::RigidTerrain | virtual |
| GetNormal(double x, double y) const override | chrono::vehicle::RigidTerrain | virtual |
| GetPatches() const | chrono::vehicle::RigidTerrain | inline |
| Initialize() | chrono::vehicle::RigidTerrain | |
| m_friction_fun | chrono::vehicle::ChTerrain | protected |
| PatchType enum name | chrono::vehicle::RigidTerrain | |
| RegisterFrictionFunctor(FrictionFunctor *functor) | chrono::vehicle::ChTerrain | inline |
| RigidTerrain(ChSystem *system) | chrono::vehicle::RigidTerrain | |
| RigidTerrain(ChSystem *system, const std::string &filename) | chrono::vehicle::RigidTerrain | |
| Synchronize(double time) | chrono::vehicle::ChTerrain | inlinevirtual |
| UseLocationDependentFriction(bool val) | chrono::vehicle::RigidTerrain | inline |
| ~ChTerrain() (defined in chrono::vehicle::ChTerrain) | chrono::vehicle::ChTerrain | inlinevirtual |
| ~RigidTerrain() (defined in chrono::vehicle::RigidTerrain) | chrono::vehicle::RigidTerrain |