| AddTriangle(const ChVector<> &v1, const ChVector<> &v2, const ChVector<> &v3) | chrono::collision::ChConvexDecompositionJR | virtual |
| chrono::collision::ChConvexDecomposition::AddTriangle(const geometry::ChTriangle &t1) | chrono::collision::ChConvexDecomposition | virtual |
| AddTriangleMesh(const geometry::ChTriangleMesh &tm) | chrono::collision::ChConvexDecompositionJR | virtual |
| ChConvexDecomposition() | chrono::collision::ChConvexDecomposition | |
| ChConvexDecompositionJR() | chrono::collision::ChConvexDecompositionJR | |
| ComputeConvexDecomposition() | chrono::collision::ChConvexDecompositionJR | virtual |
| GetConvexHullResult(unsigned int hullIndex, geometry::ChTriangleMesh &convextrimesh) | chrono::collision::ChConvexDecompositionJR | virtual |
| GetConvexHullResult(unsigned int hullIndex, std::vector< ChVector< double > > &convexhull) | chrono::collision::ChConvexDecompositionJR | virtual |
| GetHullCount() | chrono::collision::ChConvexDecompositionJR | virtual |
| Reset(void) | chrono::collision::ChConvexDecompositionJR | virtual |
| SetParameters(float mskinWidth, unsigned int mdecompositionDepth, unsigned int mmaxHullVertices, float mconcavityThresholdPercent, float mmergeThresholdPercent, float mvolumeSplitThresholdPercent, bool museInitialIslandGeneration, bool museIslandGeneration) | chrono::collision::ChConvexDecompositionJR | |
| WriteConvexHullsAsChullsFile(ChStreamOutAscii &mstream) | chrono::collision::ChConvexDecomposition | virtual |
| WriteConvexHullsAsWavefrontObj(ChStreamOutAscii &mstream) | chrono::collision::ChConvexDecompositionJR | virtual |
| ~ChConvexDecomposition() | chrono::collision::ChConvexDecomposition | virtual |
| ~ChConvexDecompositionJR() | chrono::collision::ChConvexDecompositionJR | virtual |