| Add(ChCollisionModel *model) override | chrono::collision::ChCollisionSystemDistributed | virtual |
| ArchiveIN(ChArchiveIn &marchive) | chrono::collision::ChCollisionSystem | inlinevirtual |
| ArchiveOUT(ChArchiveOut &marchive) | chrono::collision::ChCollisionSystem | inlinevirtual |
| broad_callback | chrono::collision::ChCollisionSystem | protected |
| ChCollisionSystem(unsigned int max_objects=16000, double scene_size=500) (defined in chrono::collision::ChCollisionSystem) | chrono::collision::ChCollisionSystem | inline |
| ChCollisionSystemDistributed(ChParallelDataManager *dm, ChDistributedDataManager *ddm) (defined in chrono::collision::ChCollisionSystemDistributed) | chrono::collision::ChCollisionSystemDistributed | |
| ChCollisionSystemParallel(ChParallelDataManager *dc) (defined in chrono::collision::ChCollisionSystemParallel) | chrono::collision::ChCollisionSystemParallel | |
| Clear(void) override | chrono::collision::ChCollisionSystemParallel | inlinevirtual |
| ddm (defined in chrono::collision::ChCollisionSystemDistributed) | chrono::collision::ChCollisionSystemDistributed | protected |
| GetAABB(real3 &aabbmin, real3 &aabbmax) | chrono::collision::ChCollisionSystemParallel | |
| GetOverlappingAABB(custom_vector< char > &active_id, real3 Amin, real3 Amax) override | chrono::collision::ChCollisionSystemDistributed | virtual |
| GetOverlappingPairs() | chrono::collision::ChCollisionSystemParallel | virtual |
| GetTimerCollisionBroad() const override | chrono::collision::ChCollisionSystemParallel | virtual |
| GetTimerCollisionNarrow() const override | chrono::collision::ChCollisionSystemParallel | virtual |
| narrow_callback | chrono::collision::ChCollisionSystem | protected |
| RayHit(const ChVector<> &from, const ChVector<> &to, ChRayhitResult &mresult) const override | chrono::collision::ChCollisionSystemParallel | inlinevirtual |
| RayHit(const ChVector<> &from, const ChVector<> &to, ChCollisionModel *model, ChRayhitResult &mresult) const override | chrono::collision::ChCollisionSystemParallel | inlinevirtual |
| RegisterBroadphaseCallback(BroadphaseCallback *callback) | chrono::collision::ChCollisionSystem | inline |
| RegisterNarrowphaseCallback(NarrowphaseCallback *callback) | chrono::collision::ChCollisionSystem | inline |
| Remove(ChCollisionModel *model) override | chrono::collision::ChCollisionSystemDistributed | virtual |
| ReportContacts(ChContactContainer *mcontactcontainer) override | chrono::collision::ChCollisionSystemParallel | inlinevirtual |
| ReportProximities(ChProximityContainer *mproximitycontainer) override | chrono::collision::ChCollisionSystemParallel | inlinevirtual |
| ResetTimers() | chrono::collision::ChCollisionSystem | inlinevirtual |
| Run() override | chrono::collision::ChCollisionSystemParallel | virtual |
| SetAABB(real3 aabbmin, real3 aabbmax) | chrono::collision::ChCollisionSystemParallel | |
| ~ChCollisionSystem() (defined in chrono::collision::ChCollisionSystem) | chrono::collision::ChCollisionSystem | inlinevirtual |
| ~ChCollisionSystemDistributed() (defined in chrono::collision::ChCollisionSystemDistributed) | chrono::collision::ChCollisionSystemDistributed | virtual |
| ~ChCollisionSystemParallel() (defined in chrono::collision::ChCollisionSystemParallel) | chrono::collision::ChCollisionSystemParallel | virtual |