Utilities
Description
Collaboration diagram for Utilities:

Classes | |
| struct | chrono::gpu::ChGpuSimulationParameters |
| Structure with Chrono::Gpu simulation parameters. More... | |
Functions | |
| void | chrono::gpu::ShowJSONUsage () |
| Print scheme for JSON file with simulation settings. | |
| void | chrono::gpu::InvalidArg (const std::string &arg) |
| Flag an invalid simulation parameter. | |
| bool | chrono::gpu::ParseJSON (const std::string &json_file, ChGpuSimulationParameters ¶ms, bool verbose=true) |
| Parse the specified JSON file with simulation settings. More... | |
| template<typename Real > | |
| std::vector< ChVector3< Real > > | chrono::gpu::MeshSphericalDecomposition (std::string objfilename, ChVector3< Real > scaling, ChVector3< Real > offset, Real sphere_radius) |
| Decompose a given triangle mesh surface into a minimally-overlapping collection of spheres. More... | |
Function Documentation
◆ MeshSphericalDecomposition()
template<typename Real >
| std::vector<ChVector3<Real> > chrono::gpu::MeshSphericalDecomposition | ( | std::string | objfilename, |
| ChVector3< Real > | scaling, | ||
| ChVector3< Real > | offset, | ||
| Real | sphere_radius | ||
| ) |
Decompose a given triangle mesh surface into a minimally-overlapping collection of spheres.
The mesh must be stored in OBJ format and must consist of only triangles. Returns the number of spheres added as a result of the decomposition.
- Parameters
-
objfilename OBJ mesh file path scaling Scaling vector to apply to the mesh before decomposition offset Displacement to apply to the mesh before decomposition sphere_radius Radius to use for all spheres in the decomposition
◆ ParseJSON()
| bool chrono::gpu::ParseJSON | ( | const std::string & | json_file, |
| ChGpuSimulationParameters & | params, | ||
| bool | verbose = true |
||
| ) |
Parse the specified JSON file with simulation settings.
Returns true on successful parameter load. Returns false and prints error on invalid argument.