chrono::postprocess::ChPovRayAsset Class Reference

## Description

Class for telling to the POV ray exporter that the ChPhysicsItem that contain this asset should be exported to POV scripts.

Consider it a very simple 'flagging' system. You can add it to object by hand, otherwise is easier to use ChPovRay::Add(), ex. my_pov_exporter.Add(my_physics_object) shortcut.

#include <ChPovRayAsset.h>

Inheritance diagram for chrono::postprocess::ChPovRayAsset:
Collaboration diagram for chrono::postprocess::ChPovRayAsset: