Perform electrostatics analysis (demo_FEA_electrostatics.cpp)
Tutorial that teaches how to use the FEA module to compute the electrostatic solution for a volume (Poisson problem) given boundary conditions. The tetrahedral mesh is imported from an Abaqus file. There are two node sets (boundaries) where high voltage is applied. The rest of the volume is considered to be air.
// =============================================================================
// PROJECT CHRONO - http://projectchrono.org
//
// Copyright (c) 2014 projectchrono.org
// All rights reserved.
//
// Use of this source code is governed by a BSD-style license that can be found
// in the LICENSE file at the top level of the distribution and at
// http://projectchrono.org/license-chrono.txt.
//
// =============================================================================
// Authors: Alessandro Tasora
// =============================================================================
//
// FEA electrostatics
//
// =============================================================================
#include "chrono/physics/ChSystemSMC.h"
#include "chrono/solver/ChIterativeSolverLS.h"
#include "chrono/fea/ChContinuumElectrostatics.h"
#include "chrono/fea/ChElementBar.h"
#include "chrono/fea/ChElementHexaCorot_20.h"
#include "chrono/fea/ChElementHexaCorot_8.h"
#include "chrono/fea/ChElementTetraCorot_10.h"
#include "chrono/fea/ChElementTetraCorot_4.h"
#include "chrono/fea/ChLinkNodeFrame.h"
#include "chrono/fea/ChMesh.h"
#include "chrono/fea/ChMeshFileLoader.h"
#include "chrono/fea/ChNodeFEAxyzP.h"
#include "chrono/assets/ChVisualShapeFEA.h"
#include "chrono_irrlicht/ChVisualSystemIrrlicht.h"
// Remember to use the namespace 'chrono' because all classes
// of Chrono::Engine belong to this namespace and its children...
using namespace chrono;
using namespace chrono::fea;
using namespace chrono::irrlicht;
int main(int argc, char* argv[]) {
std::cout << "Copyright (c) 2017 projectchrono.org\nChrono version: " << CHRONO_VERSION << std::endl;
// Create a Chrono::Engine physical system
ChSystemSMC sys;
// Create a mesh, that is a container for groups
// of elements and their referenced nodes.
auto my_mesh = chrono_types::make_shared<ChMesh>();
my_mesh->SetAutomaticGravity(false);
// Create a material, that must be assigned to each element,
// and set its parameters
auto mmaterial = chrono_types::make_shared<ChContinuumElectrostatics>();
mmaterial->SetPermittivity(1);
// mmaterial->SetRelativePermettivity(1000.01);
//
// Add some TETAHEDRONS:
//
// Load an Abaqus .INP tetrahedron mesh file from disk, defining a complicate tetrahedron mesh.
// This is much easier than creating all nodes and elements via C++ programming.
// Ex. you can generate these .INP files using Abaqus or exporting from SolidWorks simulation.
std::map<std::string, std::vector<std::shared_ptr<ChNodeFEAbase> > > node_sets;
try {
ChMeshFileLoader::FromAbaqusFile(my_mesh, GetChronoDataFile("fea/electrostatics.INP").c_str(), mmaterial,
node_sets);
} catch (std::exception myerr) {
std::cerr << myerr.what() << std::endl;
return 1;
}
//
// Set some BOUNDARY CONDITIONS on nodes:
//
// Impose potential on all nodes of 1st nodeset (see *NSET section in .imp file)
auto nboundary = "IMPV1";
for (unsigned int inode = 0; inode < node_sets.at(nboundary).size(); ++inode) {
if (auto mnode = std::dynamic_pointer_cast<ChNodeFEAxyzP>(node_sets[nboundary][inode])) {
mnode->SetFixed(true);
mnode->SetFieldVal(0); // field: potential [V]
}
}
// Impose potential on all nodes of 2nd nodeset (see *NSET section in .imp file)
nboundary = "IMPV2";
for (unsigned int inode = 0; inode < node_sets.at(nboundary).size(); ++inode) {
if (auto mnode = std::dynamic_pointer_cast<ChNodeFEAxyzP>(node_sets[nboundary][inode])) {
mnode->SetFixed(true);
mnode->SetFieldVal(21); // field: potential [V]
}
}
// Remember to add the mesh to the system!
sys.Add(my_mesh);
// Visualization of the FEM mesh.
// This will automatically update a triangle mesh (a ChVisualShapeTriangleMesh
// asset that is internally managed) by setting proper
// coordinates and vertex colors as in the FEM elements.
// Such triangle mesh can be rendered by Irrlicht or POVray or whatever
// postprocessor that can handle a colored ChVisualShapeTriangleMesh).
// Paint the colored mesh with temperature scale (NODE_FIELD_VALUE is the scalar field of the Poisson problem)
auto mvisualizemesh = chrono_types::make_shared<ChVisualShapeFEA>(my_mesh);
mvisualizemesh->SetFEMdataType(ChVisualShapeFEA::DataType::NODE_FIELD_VALUE); // plot V, potential field
mvisualizemesh->SetColorscaleMinMax(-0.1, 24);
my_mesh->AddVisualShapeFEA(mvisualizemesh);
// This will paint the wireframe
auto mvisualizemeshB = chrono_types::make_shared<ChVisualShapeFEA>(my_mesh);
mvisualizemeshB->SetFEMdataType(ChVisualShapeFEA::DataType::SURFACE);
mvisualizemeshB->SetColorscaleMinMax(-0.1, 24);
mvisualizemeshB->SetWireframe(true);
my_mesh->AddVisualShapeFEA(mvisualizemeshB);
// This will paint the E vector field as line vectors
auto mvisualizemeshC = chrono_types::make_shared<ChVisualShapeFEA>(my_mesh);
mvisualizemeshC->SetFEMdataType(ChVisualShapeFEA::DataType::NONE);
mvisualizemeshC->SetFEMglyphType(ChVisualShapeFEA::GlyphType::ELEM_VECT_DP);
mvisualizemeshC->SetSymbolsScale(0.00002);
mvisualizemeshC->SetDefaultSymbolsColor(ChColor(1.0f, 1.0f, 0.4f));
mvisualizemeshC->SetZbufferHide(false);
my_mesh->AddVisualShapeFEA(mvisualizemeshC);
// Create the Irrlicht visualization system
auto vis = chrono_types::make_shared<ChVisualSystemIrrlicht>();
vis->AttachSystem(&sys);
vis->SetWindowSize(800, 600);
vis->SetWindowTitle("FEM electrostatics");
vis->Initialize();
vis->AddLogo();
vis->AddSkyBox();
vis->AddCamera(ChVector3d(0., 0.2, -0.3));
// SIMULATION LOOP
auto solver = chrono_types::make_shared<ChSolverMINRES>();
sys.SetSolver(solver);
solver->SetMaxIterations(300);
solver->SetTolerance(1e-20);
solver->EnableDiagonalPreconditioner(true);
solver->SetVerbose(true);
// In electrostatics, you have only a single linear (non transient) solution
sys.DoStaticLinear();
while (vis->Run()) {
vis->BeginScene();
vis->Render();
vis->EndScene();
}
// Print some node potentials V
/*
for (unsigned int inode = 0; inode < my_mesh->GetNumNodes(); ++inode) {
if (auto mnode = std::dynamic_pointer_cast<ChNodeFEAxyzP>(my_mesh->GetNode(inode))) {
if (mnode->GetFieldVal() < 6.2) {
std::cout << "Node at y=" << mnode->GetPos().y << " has V=" << mnode->GetFieldVal() << std::endl;
}
}
}
*/
return 0;
}
std::string GetChronoDataFile(const std::string &filename)
Get the full path to the specified filename, given relative to the Chrono data directory (thread safe...
Definition: ChGlobal.cpp:37
void Add(std::shared_ptr< ChPhysicsItem > item)
Attach an arbitrary ChPhysicsItem (e.g.
Definition: ChSystem.cpp:196
virtual void Render() override
Draw all 3D shapes and GUI elements at the current frame.
Definition: ChVisualSystemIrrlicht.cpp:570
virtual void Initialize() override
Initialize the visualization system.
Definition: ChVisualSystemIrrlicht.cpp:181
void AddSkyBox(const std::string &texture_dir=GetChronoDataFile("skybox/"))
Add a sky box in a 3D scene.
Definition: ChVisualSystemIrrlicht.cpp:357
bool DoStaticLinear()
Solve the position of static equilibrium (and the reactions).
Definition: ChSystem.cpp:1784
virtual void EndScene() override
End the scene draw at the end of each animation frame.
Definition: ChVisualSystemIrrlicht.cpp:560
virtual void BeginScene() override
Perform any necessary operations at the beginning of each rendering frame.
Definition: ChVisualSystemIrrlicht.cpp:543
virtual int AddCamera(const ChVector3d &pos, ChVector3d targ=VNULL) override
Add a camera in an Irrlicht 3D scene.
Definition: ChVisualSystemIrrlicht.cpp:290
Class for a physical system in which contact is modeled using a smooth (penalty-based) method.
Definition: ChSystemSMC.h:30
ChVector3< double > ChVector3d
Alias for double-precision vectors.
Definition: ChVector3.h:283
void SetWindowTitle(const std::string &win_title)
Set the windoiw title (default "").
Definition: ChVisualSystemIrrlicht.cpp:138
virtual void AttachSystem(ChSystem *sys) override
Attach another Chrono system to the run-time visualization system.
Definition: ChVisualSystemIrrlicht.cpp:165
virtual void SetSolver(std::shared_ptr< ChSolver > newsolver)
Attach a solver (derived from ChSolver) for use by this system.
Definition: ChSystem.cpp:319
static void FromAbaqusFile(std::shared_ptr< ChMesh > mesh, const char *filename, std::shared_ptr< ChContinuumMaterial > my_material, std::map< std::string, std::vector< std::shared_ptr< ChNodeFEAbase > > > &node_sets, ChVector3d pos_transform=VNULL, ChMatrix33<> rot_transform=ChMatrix33<>(1), bool discard_unused_nodes=true)
Load tetrahedrons, if any, saved in a .inp file for Abaqus.
Definition: ChMeshFileLoader.cpp:206
virtual bool Run() override
Run the Irrlicht device.
Definition: ChVisualSystemIrrlicht.cpp:243
irr::scene::ILightSceneNode * AddLight(const ChVector3d &pos, double radius, ChColor color=ChColor(0.7f, 0.7f, 0.7f))
Add a point light to the scene.
Definition: ChVisualSystemIrrlicht.cpp:402
void AddLogo(const std::string &logo_filename=GetChronoDataFile("logo_chronoengine_alpha.png"))
Add a logo in a 3D scene.
Definition: ChVisualSystemIrrlicht.cpp:336
void SetWindowSize(unsigned int width, unsigned int height)
Set the window size (default 640x480).
Definition: ChVisualSystemIrrlicht.cpp:134