Description
class for managing sensors. This is the Sensor system class.
#include <ChSensorManager.h>
Public Member Functions | |
| ChSensorManager (ChSystem *chrono_system) | |
| Class constructor. More... | |
| ~ChSensorManager () | |
| Class destructor. | |
| void | Update () |
| Update function that will prompt the manager to update its sensors if they need to be updated according to the current time of the chrono simulation. | |
| void | AddSensor (std::shared_ptr< ChSensor > sensor) |
| Add a sensor to the manager. More... | |
| std::vector< std::shared_ptr< ChSensor > > | GetSensorList () |
| Get the list of sensors for which this manager is responsible. More... | |
| void | SetDeviceList (std::vector< unsigned int > device_ids) |
| Set the list of devices (GPUs) that should be used for rendering. More... | |
| std::vector< unsigned int > | GetDeviceList () |
| Get the list of devices that are intended for use. More... | |
| void | ReconstructScenes () |
| Calls on the sensor manager to rebuild the scene, translating all objects from the Chrono system into their appropriate optix objects. | |
| int | GetMaxEngines () |
| Get the maximum number of allowed OptiX Engines for the manager. More... | |
| void | SetMaxEngines (int num_groups) |
| Set the maximum number of allowable optix engines. More... | |
| void | SetRayRecursions (int rec) |
| Set the number of recursions for ray tracing. More... | |
| int | GetRayRecursions () |
| Get the number of recursions used in ray tracing. More... | |
| void | SetVerbose (bool verbose) |
| Enable/disable verbose output mode (default: false). | |
| bool | GetVerbose () |
| Get the verbose setting. | |
| void | SetDebug (bool debug) |
| Enable/disable sensor debug mode (default: false). | |
Constructor & Destructor Documentation
◆ ChSensorManager()
| CH_SENSOR_API chrono::sensor::ChSensorManager::ChSensorManager | ( | ChSystem * | chrono_system | ) |
Class constructor.
- Parameters
-
chrono_system The chrono system with which the sensor manager is associated. Used for time management. created.
Member Function Documentation
◆ AddSensor()
| CH_SENSOR_API void chrono::sensor::ChSensorManager::AddSensor | ( | std::shared_ptr< ChSensor > | sensor | ) |
Add a sensor to the manager.
- Parameters
-
sensor The sensor that should be added to the system
◆ GetDeviceList()
| CH_SENSOR_API std::vector< unsigned int > chrono::sensor::ChSensorManager::GetDeviceList | ( | ) |
Get the list of devices that are intended for use.
- Returns
- List of device IDs that the manager will try to use when rendering.
◆ GetMaxEngines()
|
inline |
Get the maximum number of allowed OptiX Engines for the manager.
- Returns
- An integer specifying the maximum number of engines the manager is allowed to create.
◆ GetRayRecursions()
|
inline |
Get the number of recursions used in ray tracing.
- Returns
- The max number of recursions used in ray tracing
◆ GetSensorList()
|
inline |
Get the list of sensors for which this manager is responsible.
- Returns
- The list of sensors for which the manager is responsible and updates
◆ SetDeviceList()
| CH_SENSOR_API void chrono::sensor::ChSensorManager::SetDeviceList | ( | std::vector< unsigned int > | device_ids | ) |
Set the list of devices (GPUs) that should be used for rendering.
- Parameters
-
device_ids List of IDs corresponding to the devices (GPUs) that should be used.
◆ SetMaxEngines()
| CH_SENSOR_API void chrono::sensor::ChSensorManager::SetMaxEngines | ( | int | num_groups | ) |
Set the maximum number of allowable optix engines.
The manager will spawn up to this number of optix engines (separate threads for rendering) based on the update rate of the sensors. Sensors with similar update rates will be grouped on the same engine to reduce the number of scene updates that are required as this is a major bottleneck in the multithreading paradigm of the render engine.
- Parameters
-
num_groups The maximum number of optix engines the manager is allowed to create.
◆ SetRayRecursions()
| CH_SENSOR_API void chrono::sensor::ChSensorManager::SetRayRecursions | ( | int | rec | ) |
Set the number of recursions for ray tracing.
- Parameters
-
rec The max number of recursions allowed in ray tracing
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono_sensor/ChSensorManager.h
- /builds/uwsbel/chrono/src/chrono_sensor/ChSensorManager.cpp