chrono::ChVisualMaterial Class Reference
Description
Definition of a visual material.
#include <ChVisualMaterial.h>
Public Member Functions | |
void | SetAmbientColor (const ChColor &rgb) |
void | SetDiffuseColor (const ChColor &rgb) |
void | SetSpecularColor (const ChColor &rgb) |
void | SetEmissiveColor (const ChColor &rgb) |
void | SetEmissivePower (const float &power) |
void | SetSpecularExponent (float exponent) |
void | SetOpacity (float o) |
void | SetIllumination (int i) |
void | SetKdTexture (const std::string &filename) |
void | SetKsTexture (const std::string &filename) |
void | SetKeTexture (const std::string &filename) |
void | SetNormalMapTexture (const std::string &filename) |
void | SetMetallicTexture (const std::string &filename) |
void | SetRoughnessTexture (const std::string &filename) |
void | SetOpacityTexture (const std::string &filename) |
void | SetWeightTexture (const std::string &filename) |
void | SetDisplacementTexture (const std::string &filename) |
void | SetAmbientOcclusionTexture (const std::string &filename) |
void | SetTextureScale (float scale_x, float scale_y) |
Apply the specified texture scaling to all textures in this material. | |
void | SetFresnelExp (float exp) |
void | SetFresnelMax (float max) |
void | SetFresnelMin (float min) |
void | SetRoughness (float r) |
void | SetMetallic (float m) |
void | SetAnisotropy (float a) |
void | SetUseSpecularWorkflow (bool s) |
void | SetUseHapke (bool h) |
Enable or disable the use of the Hapke material model. We implement the modern hapke model descried in https://doi.org/10.1002/2013JE004580. | |
void | SetClassID (unsigned short int id) |
void | SetInstanceID (unsigned short int id) |
void | SetHapkeParameters (float w, float b, float c, float B_s0, float h_s, float phi, float theta_p) |
Set the Hapke material parameters. More... | |
const ChColor & | GetAmbientColor () const |
const ChColor & | GetDiffuseColor () const |
const ChColor & | GetSpecularColor () const |
const ChColor & | GetEmissiveColor () const |
const float & | GetEmissivePower () const |
float | GetSpecularExponent () const |
float | GetOpacity () const |
int | GetIllumination () const |
const std::string & | GetKdTexture () const |
const std::string & | GetKsTexture () const |
const std::string & | GetKeTexture () const |
const std::string & | GetNormalMapTexture () const |
const std::string & | GetMetallicTexture () const |
const std::string & | GetRoughnessTexture () const |
const std::string & | GetOpacityTexture () const |
const std::string & | GetWeightTexture () const |
const std::string & | GetDisplacementTexture () const |
const std::string & | GetAmbientOcclusionTexture () const |
const ChVector2f & | GetTextureScale () const |
float | GetFresnelExp () const |
float | GetFresnelMax () const |
float | GetFresnelMin () const |
float | GetRoughness () const |
float | GetMetallic () const |
float | GetAnisotropy () const |
bool | GetUseSpecularWorkflow () const |
bool | GetUseHapke () const |
float | GetHapkeW () const |
float | GetHapkeB () const |
float | GetHapkeC () const |
float | GetHapkeBs0 () const |
float | GetHapkeHs () const |
float | GetHapkePhi () const |
float | GetHapkeRoughness () const |
unsigned short int | GetClassID () const |
unsigned short int | GetInstanceID () const |
virtual void | ArchiveOut (ChArchiveOut &archive_out) |
Method to allow serialization of transient data to archives. | |
virtual void | ArchiveIn (ChArchiveIn &archive_in) |
Method to allow deserialization of transient data from archives. | |
Static Public Member Functions | |
static std::shared_ptr< ChVisualMaterial > | Default () |
Create a default material. | |
Member Function Documentation
◆ SetHapkeParameters()
void chrono::ChVisualMaterial::SetHapkeParameters | ( | float | w, |
float | b, | ||
float | c, | ||
float | B_s0, | ||
float | h_s, | ||
float | phi, | ||
float | theta_p | ||
) |
Set the Hapke material parameters.
Note that in our implementation, we ignore the impact of coherent backscatter.
- Parameters
-
w single scattering albedo b shape controlling parameter for the amplitude of backward and forward scatter of particles c weighting factor that controls the contribution of backward and forward scatter. B_s0 Amplitude of the opposition effect caused by shadow hiding h_s Angular width of the opposition effect caused by shadow hiding. phi Fillig factor of the regolith theta_p Effective value of the photometric roughness which controls the surface roughness
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono/assets/ChVisualMaterial.h
- /builds/uwsbel/chrono/src/chrono/assets/ChVisualMaterial.cpp