chrono::ChCollisionShapeCylinder Class Reference
Description
Collision cylinder shape.
When added to a collision model, the cylinder is defined with its axis along the Z direction of the shape frame.
#include <ChCollisionShapeCylinder.h>
Inheritance diagram for chrono::ChCollisionShapeCylinder:
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Collaboration diagram for chrono::ChCollisionShapeCylinder:
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Public Member Functions | |
ChCollisionShapeCylinder (std::shared_ptr< ChContactMaterial > material, double radius, double height) | |
ChCollisionShapeCylinder (std::shared_ptr< ChContactMaterial > material, const ChCylinder &cyl) | |
ChCylinder & | GetGeometry () |
double | GetRadius () const |
Get the cylinder radius. | |
double | GetHeight () const |
Get the cylinder height. | |
virtual ChAABB | GetBoundingBox () const override |
Get the shape bounding box. | |
virtual void | ArchiveOut (ChArchiveOut &archive_out) override |
Method to allow serialization of transient data to archives. | |
virtual void | ArchiveIn (ChArchiveIn &archive_in) override |
Method to allow de-serialization of transient data from archives. | |
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ChCollisionShape (Type type=Type::UNKNOWN_SHAPE) | |
ChCollisionShape (Type type, std::shared_ptr< ChContactMaterial > material) | |
Type | GetType () const |
std::shared_ptr< ChContactMaterial > | GetMaterial () const |
ChContactMethod | GetContactMethod () const |
Additional Inherited Members | |
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enum | Type { SPHERE, ELLIPSOID, BOX, CYLINDER, CYLSHELL, CONVEXHULL, TRIANGLEMESH, BARREL, POINT, SEGMENT, TRIANGLE, MESHTRIANGLE, CAPSULE, CONE, ROUNDEDBOX, ROUNDEDCYL, TETRAHEDRON, PATH2D, SEGMENT2D, ARC2D, UNKNOWN_SHAPE } |
Supported collision shape types. | |
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Type | m_type |
type of collision shape | |
std::shared_ptr< ChContactMaterial > | m_material |
surface contact material | |
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono/collision/ChCollisionShapeCylinder.h
- /builds/uwsbel/chrono/src/chrono/collision/ChCollisionShapeCylinder.cpp