chrono::vehicle::ChWheeledVehicleVisualSystemIrrlicht Class Reference
Description
Customized Chrono Irrlicht visualization system for wheeled vehicle simulation.
#include <ChWheeledVehicleVisualSystemIrrlicht.h>
Inheritance diagram for chrono::vehicle::ChWheeledVehicleVisualSystemIrrlicht:
Collaboration diagram for chrono::vehicle::ChWheeledVehicleVisualSystemIrrlicht:
Public Member Functions | |
ChWheeledVehicleVisualSystemIrrlicht () | |
Construct a wheeled vehicle Irrlicht visualization. | |
virtual void | AttachVehicle (vehicle::ChVehicle *vehicle) override |
Attach a vehicle to this Irrlicht wheeled vehicle visualization system. | |
Public Member Functions inherited from chrono::vehicle::ChVehicleVisualSystemIrrlicht | |
ChVehicleVisualSystemIrrlicht () | |
Construct a vehicle Irrlicht visualization system. | |
void | SetHUDLocation (int HUD_x, int HUD_y) |
Set the upper-left point of HUD elements. | |
void | EnableStats (bool val) |
Turn on/off rendering of stats (HUD). | |
void | EnableSound (bool sound) |
Turn on/off Irrklang sound generation. More... | |
virtual void | Initialize () override |
Initialize the visualization system. More... | |
virtual void | Render () override |
Render the Irrlicht scene and additional visual elements. | |
void | RenderGrid (const ChVector<> &loc, int num_divs, double delta) |
Render a horizontal grid at the specified location. | |
void | RenderFrame (const ChFrame<> &frame, double axis_length=1) |
Render the specified reference frame. | |
void | Advance (double step) |
Advance the dynamics of the chase camera. More... | |
Public Member Functions inherited from chrono::irrlicht::ChVisualSystemIrrlicht | |
virtual void | AttachSystem (ChSystem *sys) override |
Attach another Chrono system to the run-time visualization system. More... | |
void | SetAntialias (bool val) |
Enable/disable antialias (default true). More... | |
void | SetFullscreen (bool val) |
Enable/disable full-screen mode (default false). More... | |
void | SetShadows (bool val) |
Enable/disable shadows (default false). More... | |
void | SetDriverType (irr::video::E_DRIVER_TYPE driver_type) |
Set the device driver type (default irr::video::EDT_DIRECT3D9). More... | |
void | SetWindowSize (unsigned int width, unsigned int height) |
Set the window size (default 640x480). More... | |
void | SetWindowTitle (const std::string &win_title) |
Set the windoiw title (default ""). More... | |
void | SetCameraVertical (CameraVerticalDir vert) |
Use Y-up camera rendering (default CameraVerticalDir::Y). More... | |
void | SetLogLevel (irr::ELOG_LEVEL log_level) |
Set the Irrlicht logging level (default irr::ELL_INFORMATION). More... | |
void | SetSymbolScale (double scale) |
Set the scale for symbol drawing (default: 1). | |
void | AddLogo (const std::string &logo_filename=GetChronoDataFile("logo_chronoengine_alpha.png")) |
Add a logo in a 3D scene. More... | |
void | AddCamera (const ChVector<> &pos, ChVector<> targ=VNULL) |
Add a camera in an Irrlicht 3D scene. More... | |
void | AddSkyBox (const std::string &texture_dir=GetChronoDataFile("skybox/")) |
Add a sky box in a 3D scene. More... | |
irr::scene::ILightSceneNode * | AddLightDirectional (double elevation=60, double azimuth=60, ChColor ambient=ChColor(0.5f, 0.5f, 0.5f), ChColor specular=ChColor(0.2f, 0.2f, 0.2f), ChColor diffuse=ChColor(1.0f, 1.0f, 1.0f)) |
Add a directional light to the scene. More... | |
irr::scene::ILightSceneNode * | AddLight (const ChVector<> &pos, double radius, ChColor color=ChColor(0.7f, 0.7f, 0.7f)) |
Add a point light to the scene. More... | |
irr::scene::ILightSceneNode * | AddLightWithShadow (const ChVector<> &pos, const ChVector<> &aim, double radius, double near_value, double far_value, double angle, unsigned int resolution=512, ChColor color=ChColor(1, 1, 1), bool directional=false, bool clipborder=true) |
Add a point light that cast shadow (using soft shadows/shadow maps) Note that the quality of the shadow strictly depends on how close 'near_value' and 'far_value' are to the bounding box of the scene. More... | |
void | AddTypicalLights () |
Simple shortcut to set two point lights in the scene. More... | |
void | AddUserEventReceiver (irr::IEventReceiver *receiver) |
Attach a custom event receiver to the application. | |
void | EnableShadows (std::shared_ptr< ChPhysicsItem > item=nullptr) |
Enable shadow maps for all visual models in a scene or only for a single physics item. More... | |
void | EnableContactDrawing (ContactsDrawMode mode) |
Enable contact rendering (default: none). More... | |
void | EnableLinkDrawing (LinkDrawMode mode) |
Enable rendering of link (joint) frames (default: none). More... | |
void | EnableBodyFrameDrawing (bool val) |
Enable rendering of body frames (default: false). More... | |
void | EnableLinkFrameDrawing (bool val) |
Enable rendering of link frames (default: false). More... | |
void | EnableCollisionShapeDrawing (bool val) |
Enable rendering of collision shapes (default: false). More... | |
virtual void | EnableModalAnalysis (bool val) override |
Enable modal analysis visualization (default: false). More... | |
virtual void | SetModalModeNumber (int val) override |
Set the mode to be shown (only if some ChModalAssembly is found). | |
virtual void | SetModalAmplitude (double val) override |
Set the amplitude of the shown mode (only if some ChModalAssembly is found). | |
virtual void | SetModalSpeed (double val) override |
Set the speed of the shown mode (only if some ChModalAssembly is found). | |
void | ShowProfiler (bool val) |
Show the realtime profiler in the 3D view. | |
void | ShowExplorer (bool val) |
Show the object explorer. | |
void | ShowInfoPanel (bool val) |
Show the info panel in the 3D view. | |
void | SetInfoTab (int ntab) |
Set the active tab on the info panel. More... | |
irr::IrrlichtDevice * | GetDevice () |
irr::video::IVideoDriver * | GetVideoDriver () |
irr::scene::ISceneManager * | GetSceneManager () |
irr::scene::ICameraSceneNode * | GetActiveCamera () |
irr::gui::IGUIEnvironment * | GetGUIEnvironment () |
virtual void | BindAll () override |
Process all visual assets in the associated ChSystem. More... | |
virtual void | BindItem (std::shared_ptr< ChPhysicsItem > item) override |
Process the visual assets for the spcified physics item. More... | |
bool | Run () |
Run the Irrlicht device. More... | |
virtual void | BeginScene (bool backBuffer=true, bool zBuffer=true, ChColor color=ChColor(0, 0, 0)) |
Clean the canvas at the beginning of each animation frame. | |
virtual void | EndScene () |
End the scene draw at the end of each animation frame. | |
irr::gui::IGUIFont * | GetMonospaceFont () const |
Return a fixed-size font for rendering GUI. | |
virtual void | WriteImageToFile (const std::string &filename) override |
Create a snapshot of the last rendered frame and save it to the provided file. More... | |
Public Member Functions inherited from chrono::ChVisualSystem | |
std::vector< ChSystem * > | GetSystems () const |
Get the list of associated Chrono systems. | |
ChSystem & | GetSystem (int i) const |
Get the specified associated Chrono system. | |
Additional Inherited Members | |
Protected Member Functions inherited from chrono::vehicle::ChVehicleVisualSystemIrrlicht | |
virtual void | renderOtherGraphics () |
Render additional graphics. | |
void | renderLinGauge (const std::string &msg, double factor, bool sym, int xpos, int ypos, int length=120, int height=15) |
void | renderTextBox (const std::string &msg, int xpos, int ypos, int length=120, int height=15, irr::video::SColor color=irr::video::SColor(255, 20, 20, 20)) |
void | renderStats () |
Protected Attributes inherited from chrono::vehicle::ChVehicleVisualSystemIrrlicht | |
ChChaseCameraEventReceiver * | m_camera_control |
event receiver for chase-cam control | |
bool | m_renderStats |
turn on/off rendering of stats | |
int | m_HUD_x |
x-coordinate of upper-left corner of HUD elements | |
int | m_HUD_y |
y-coordinate of upper-left corner of HUD elements | |
Protected Attributes inherited from chrono::ChVisualSystem | |
std::vector< ChSystem * > | m_systems |
associated Chrono system(s) | |
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono_vehicle/wheeled_vehicle/utils/ChWheeledVehicleVisualSystemIrrlicht.h
- /builds/uwsbel/chrono/src/chrono_vehicle/wheeled_vehicle/utils/ChWheeledVehicleVisualSystemIrrlicht.cpp