Description
Processed particle will be removed.
Note that this does not necessarily means also deletion of the particle, because they are handled with shared pointers; however if they were referenced only by the ChSystem, this also leads to deletion.
#include <ChParticleProcessEvent.h>
Public Member Functions | |
virtual void | ParticleProcessEvent (std::shared_ptr< ChBody > mbody, ChSystem &msystem, std::shared_ptr< ChParticleEventTrigger > mprocessor) |
Remove the particle from the system. | |
virtual void | SetupPreProcess (ChSystem &msystem) |
Children classes might optionally implement this. More... | |
virtual void | SetupPostProcess (ChSystem &msystem) |
Children classes might optionally implement this. More... | |
Member Function Documentation
◆ SetupPostProcess()
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inlinevirtual |
Children classes might optionally implement this.
The ChParticleProcessor will call this once, after each ProcessParticles()
Reimplemented from chrono::particlefactory::ChParticleProcessEvent.
◆ SetupPreProcess()
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inlinevirtual |
Children classes might optionally implement this.
The ChParticleProcessor will call this once, before each ProcessParticles()
Reimplemented from chrono::particlefactory::ChParticleProcessEvent.
The documentation for this class was generated from the following file:
- /builds/uwsbel/chrono/src/chrono/particlefactory/ChParticleProcessEvent.h