Description
Base class to calculate force between SPH particles.
This is an abstract class that defines an interface that various SPH method should implement. The class owns a collision system fsi which takes care of GPU based proximity computation of the particles. It also holds a pointer to external data of SPH particles, proximity data, parameters, and numbers. Child class must implement Finalize and ForceSPH methods.
Public Member Functions | |
ChFsiForce (std::shared_ptr< ChBce > otherBceWorker, std::shared_ptr< SphMarkerDataD > otherSortedSphMarkersD, std::shared_ptr< ProximityDataD > otherMarkersProximityD, std::shared_ptr< FsiGeneralData > otherFsiGeneralData, std::shared_ptr< SimParams > otherParamsH, std::shared_ptr< NumberOfObjects > otherNumObjects) | |
Base constructor for the ChFsiForce class. More... | |
virtual | ~ChFsiForce () |
Destructor of the ChFsiForce. | |
virtual void | ForceSPH (std::shared_ptr< SphMarkerDataD > otherSphMarkersD, std::shared_ptr< FsiBodiesDataD > otherFsiBodiesD, std::shared_ptr< FsiMeshDataD > fsiMeshD)=0 |
Function to calculate forces on SPH particles. More... | |
virtual void | Finalize () |
Synchronize the copy of the data (parameters and number of objects) between device (GPU) and host (CPU). More... | |
void | SetLinearSolver (ChFsiLinearSolver::SolverType other_solverType) |
Function to set the linear solver type for the solver implemented using the ISPH method (ChFsiForceI2SPH and ChFsiForceIISPH) | |
Public Member Functions inherited from chrono::fsi::ChFsiGeneral | |
ChFsiGeneral (std::shared_ptr< SimParams > hostParams, std::shared_ptr< NumberOfObjects > hostNumObjects) | |
Constructor for the ChFsiGeneral class. More... | |
virtual | ~ChFsiGeneral () |
Destructor of the ChFsiGeneral class. | |
void | computeGridSize (uint n, uint blockSize, uint &numBlocks, uint &numThreads) |
Compute number of blocks and threads for calculation on GPU. More... | |
Static Public Member Functions | |
static void | CopySortedToOriginal_Invasive_R3 (thrust::device_vector< Real3 > &original, thrust::device_vector< Real3 > &sorted, const thrust::device_vector< uint > &gridMarkerIndex) |
Copy sorted data into original data (real3). More... | |
static void | CopySortedToOriginal_NonInvasive_R3 (thrust::device_vector< Real3 > &original, const thrust::device_vector< Real3 > &sorted, const thrust::device_vector< uint > &gridMarkerIndex) |
Copy sorted data into original data (real3). More... | |
static void | CopySortedToOriginal_Invasive_R4 (thrust::device_vector< Real4 > &original, thrust::device_vector< Real4 > &sorted, const thrust::device_vector< uint > &gridMarkerIndex) |
Copy sorted data into original data (real4). More... | |
static void | CopySortedToOriginal_NonInvasive_R4 (thrust::device_vector< Real4 > &original, thrust::device_vector< Real4 > &sorted, const thrust::device_vector< uint > &gridMarkerIndex) |
Copy sorted data into original data (real4). More... | |
Public Attributes | |
std::shared_ptr< ChFsiLinearSolver > | myLinearSolver |
pointer to the linear solver type. | |
std::shared_ptr< ChBce > | bceWorker |
pointer to Boundary Condition Enforcing particles class. | |
std::shared_ptr< ChCollisionSystemFsi > | fsiCollisionSystem |
collision system; takes care of constructing neighbors list | |
std::shared_ptr< SphMarkerDataD > | sphMarkersD |
device copy of the SPH particles data | |
std::shared_ptr< SphMarkerDataD > | sortedSphMarkersD |
device copy of the sorted sph particles data | |
std::shared_ptr< ProximityDataD > | markersProximityD |
pointer object that holds the proximity of the particles | |
std::shared_ptr< FsiGeneralData > | fsiGeneralData |
pointer to sph general data | |
std::shared_ptr< SimParams > | paramsH |
pointer to simulation parameters | |
std::shared_ptr< NumberOfObjects > | numObjectsH |
pointer to number of objects, fluid and boundary particles | |
thrust::device_vector< Real3 > | vel_vis_Sorted_D |
sorted visualization velocity data | |
thrust::device_vector< Real3 > | vel_XSPH_Sorted_D |
sorted xsph velocity data | |
thrust::device_vector< Real4 > | derivVelRhoD_Sorted_D |
sorted derivVelRhoD | |
Additional Inherited Members | |
Protected Member Functions inherited from chrono::fsi::ChFsiGeneral | |
uint | iDivUp (uint a, uint b) |
Return a/b or a/b + 1. | |
Constructor & Destructor Documentation
◆ ChFsiForce()
chrono::fsi::ChFsiForce::ChFsiForce | ( | std::shared_ptr< ChBce > | otherBceWorker, |
std::shared_ptr< SphMarkerDataD > | otherSortedSphMarkersD, | ||
std::shared_ptr< ProximityDataD > | otherMarkersProximityD, | ||
std::shared_ptr< FsiGeneralData > | otherFsiGeneralData, | ||
std::shared_ptr< SimParams > | otherParamsH, | ||
std::shared_ptr< NumberOfObjects > | otherNumObjects | ||
) |
Base constructor for the ChFsiForce class.
The constructor instantiates the force system and initializes the pointer to external data.
- Parameters
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otherBceWorker Pointer to the ChBce object that handles BCE particles otherSortedSphMarkersD Information of particles in the sorted array on device otherMarkersProximityD Pointer to the object that holds the proximity of the particles on device otherFsiGeneralData Pointer to the SPH general data otherParamsH Pointer to the simulation parameters on host otherNumObjects Pointer to number of objects, fluid, solid body,and boundary particles, etc.
Member Function Documentation
◆ CopySortedToOriginal_Invasive_R3()
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static |
Copy sorted data into original data (real3).
This function copies the data that are sorted in the collision system, into the original data, where data is real3. The class is invasive, meaning that the sorted data will be modified (and will be equivalent to the original). Therefore, this function should be used whenever sorted data is not needed, but efficiency is preferred.
◆ CopySortedToOriginal_Invasive_R4()
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static |
Copy sorted data into original data (real4).
This function copies the data that are sorted in the collision system, into the original data, where data is real4. The class is invasive, meaning that the sorted data will be modified (and will be equivalent to the original). Therefore, this function should be used whenever sorted data is not needed, but efficiency is preferred.
◆ CopySortedToOriginal_NonInvasive_R3()
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static |
◆ CopySortedToOriginal_NonInvasive_R4()
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static |
◆ Finalize()
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virtual |
Synchronize the copy of the data (parameters and number of objects) between device (GPU) and host (CPU).
This function needs to be called once the host data are modified.
Reimplemented in chrono::fsi::ChFsiForceExplicitSPH, chrono::fsi::ChFsiForceI2SPH, and chrono::fsi::ChFsiForceIISPH.
◆ ForceSPH()
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pure virtual |
Function to calculate forces on SPH particles.
This is a virtual method that needs to be overridden by the child classes to compute forces in an implicit integrator using ISPH method (see ChFsiForceI2SPH and ChFsiForceIISPH) or an explicit integrator using WCPSH method (see ChFsiForceExplicitSPH).
The documentation for this class was generated from the following file:
- /builds/uwsbel/chrono/src/chrono_fsi/physics/ChFsiForce.cuh