Add(ChCollisionModel *model) override | chrono::collision::ChCollisionSystemParallel | virtual |
ArchiveIN(ChArchiveIn &marchive) | chrono::collision::ChCollisionSystem | inlinevirtual |
ArchiveOUT(ChArchiveOut &marchive) | chrono::collision::ChCollisionSystem | inlinevirtual |
broad_callback | chrono::collision::ChCollisionSystem | protected |
ChCollisionSystem(unsigned int max_objects=16000, double scene_size=500) (defined in chrono::collision::ChCollisionSystem) | chrono::collision::ChCollisionSystem | inline |
ChCollisionSystemParallel(ChParallelDataManager *dc) (defined in chrono::collision::ChCollisionSystemParallel) | chrono::collision::ChCollisionSystemParallel | |
ChSystemParallel (defined in chrono::collision::ChCollisionSystemParallel) | chrono::collision::ChCollisionSystemParallel | friend |
Clear(void) override | chrono::collision::ChCollisionSystemParallel | inlinevirtual |
GetAABB(real3 &aabbmin, real3 &aabbmax) | chrono::collision::ChCollisionSystemParallel | |
GetOverlappingAABB(custom_vector< char > &active_id, real3 Amin, real3 Amax) | chrono::collision::ChCollisionSystemParallel | virtual |
GetOverlappingPairs() | chrono::collision::ChCollisionSystemParallel | virtual |
GetTimerCollisionBroad() const override | chrono::collision::ChCollisionSystemParallel | virtual |
GetTimerCollisionNarrow() const override | chrono::collision::ChCollisionSystemParallel | virtual |
narrow_callback | chrono::collision::ChCollisionSystem | protected |
RayHit(const ChVector<> &from, const ChVector<> &to, ChRayhitResult &mresult) const override | chrono::collision::ChCollisionSystemParallel | inlinevirtual |
RayHit(const ChVector<> &from, const ChVector<> &to, ChCollisionModel *model, ChRayhitResult &mresult) const override | chrono::collision::ChCollisionSystemParallel | inlinevirtual |
RegisterBroadphaseCallback(BroadphaseCallback *callback) | chrono::collision::ChCollisionSystem | inline |
RegisterNarrowphaseCallback(NarrowphaseCallback *callback) | chrono::collision::ChCollisionSystem | inline |
Remove(ChCollisionModel *model) override | chrono::collision::ChCollisionSystemParallel | virtual |
ReportContacts(ChContactContainer *mcontactcontainer) override | chrono::collision::ChCollisionSystemParallel | inlinevirtual |
ReportProximities(ChProximityContainer *mproximitycontainer) override | chrono::collision::ChCollisionSystemParallel | inlinevirtual |
ResetTimers() | chrono::collision::ChCollisionSystem | inlinevirtual |
Run() override | chrono::collision::ChCollisionSystemParallel | virtual |
SetAABB(real3 aabbmin, real3 aabbmax) | chrono::collision::ChCollisionSystemParallel | |
~ChCollisionSystem() (defined in chrono::collision::ChCollisionSystem) | chrono::collision::ChCollisionSystem | inlinevirtual |
~ChCollisionSystemParallel() (defined in chrono::collision::ChCollisionSystemParallel) | chrono::collision::ChCollisionSystemParallel | virtual |