chrono::collision::ChCollisionSystem Member List

This is the complete list of members for chrono::collision::ChCollisionSystem, including all inherited members.

Add(ChCollisionModel *model)=0chrono::collision::ChCollisionSystempure virtual
ArchiveIN(ChArchiveIn &marchive)chrono::collision::ChCollisionSysteminlinevirtual
ArchiveOUT(ChArchiveOut &marchive)chrono::collision::ChCollisionSysteminlinevirtual
broad_callbackchrono::collision::ChCollisionSystemprotected
ChCollisionSystem() (defined in chrono::collision::ChCollisionSystem)chrono::collision::ChCollisionSysteminline
Clear(void)=0chrono::collision::ChCollisionSystempure virtual
GetBoundingBox(ChVector<> &aabb_min, ChVector<> &aabb_max) const =0chrono::collision::ChCollisionSystempure virtual
GetTimerCollisionBroad() const =0chrono::collision::ChCollisionSystempure virtual
GetTimerCollisionNarrow() const =0chrono::collision::ChCollisionSystempure virtual
GetType() const =0chrono::collision::ChCollisionSystempure virtual
m_systemchrono::collision::ChCollisionSystemprotected
narrow_callbackchrono::collision::ChCollisionSystemprotected
PostProcess()chrono::collision::ChCollisionSysteminlinevirtual
PreProcess()chrono::collision::ChCollisionSysteminlinevirtual
RayHit(const ChVector<> &from, const ChVector<> &to, ChRayhitResult &result) const =0chrono::collision::ChCollisionSystempure virtual
RayHit(const ChVector<> &from, const ChVector<> &to, ChCollisionModel *model, ChRayhitResult &result) const =0chrono::collision::ChCollisionSystempure virtual
RegisterBroadphaseCallback(std::shared_ptr< BroadphaseCallback > callback)chrono::collision::ChCollisionSysteminline
RegisterNarrowphaseCallback(std::shared_ptr< NarrowphaseCallback > callback)chrono::collision::ChCollisionSysteminline
Remove(ChCollisionModel *model)=0chrono::collision::ChCollisionSystempure virtual
ReportContacts(ChContactContainer *mcontactcontainer)=0chrono::collision::ChCollisionSystempure virtual
ReportProximities(ChProximityContainer *mproximitycontainer)=0chrono::collision::ChCollisionSystempure virtual
ResetTimers()chrono::collision::ChCollisionSysteminlinevirtual
Run()=0chrono::collision::ChCollisionSystempure virtual
SetNumThreads(int nthreads)chrono::collision::ChCollisionSysteminlinevirtual
SetSystem(ChSystem *sys)chrono::collision::ChCollisionSysteminline
~ChCollisionSystem() (defined in chrono::collision::ChCollisionSystem)chrono::collision::ChCollisionSysteminlinevirtual